Invoking "changed" when a Checkbox.SetChecked() is called. Resolves #825

pull/836/head
Oliver 1 year ago
parent 87723e5081
commit 281d14d896

@ -64,9 +64,15 @@ func NewCheckbox() *Checkbox {
}
}
// SetChecked sets the state of the checkbox.
// SetChecked sets the state of the checkbox. This also triggers the "changed"
// callback if the state changes with this call.
func (c *Checkbox) SetChecked(checked bool) *Checkbox {
c.checked = checked
if c.checked != checked {
if c.changed != nil {
c.changed(checked)
}
c.checked = checked
}
return c
}
@ -148,8 +154,7 @@ func (c *Checkbox) SetDisabled(disabled bool) FormItem {
}
// SetChangedFunc sets a handler which is called when the checked state of this
// checkbox was changed by the user. The handler function receives the new
// state.
// checkbox was changed. The handler function receives the new state.
func (c *Checkbox) SetChangedFunc(handler func(checked bool)) *Checkbox {
c.changed = handler
return c

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