Update everything, remove no longer needed configs/plugins, simplify
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# hs.tiling
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Add tiling window management powers to your [hammerspoon][hammerspoon]. (Fork of nathankot's [mjolnir.tiling](https://github.com/nathankot/mjolnir.tiling).)
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## Features
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* Different layouts per space ([with this magic][magic])
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* Multi-monitor supported
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* Custom layouts
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## Quick start
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First up, install [Hammerspoon][hammerspoon] if you haven't already.
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Then install `hs.tiling` by cloning into your hammerspoon configuration directory:
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```
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mkdir -p $HOME/.hammerspoon/hs
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git clone https://github.com/dsanson/hs.tiling $HOME/.hammerspoon/hs/tiling
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```
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In your `~/.hammerspoon/init.lua`:
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```lua
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local tiling = require "hs.tiling"
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local hotkey = require "hs.hotkey"
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local mash = {"ctrl", "cmd"}
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hotkey.bind(mash, "c", function() tiling.cycleLayout() end)
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hotkey.bind(mash, "j", function() tiling.cycle(1) end)
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hotkey.bind(mash, "k", function() tiling.cycle(-1) end)
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hotkey.bind(mash, "space", function() tiling.promote() end)
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hotkey.bind(mash, "f", function() tiling.goToLayout("fullscreen") end)
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-- If you want to set the layouts that are enabled
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tiling.set('layouts', {
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'fullscreen', 'main-vertical'
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})
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```
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## Updating
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To update to the latest `hs.tiling`, pull the latest from git:
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```
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cd $HOME/.hammerspoon/hs/tiling
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git pull
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```
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## Using custom layouts
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You can define your own layouts like so (please see [layouts.lua](/layouts.lua) for definition examples:)
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```lua
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tiling.addLayout('custom', function(windows)
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fnutils.each(windows, function(window)
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window:maximize()
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end)
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end)
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```
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## Floating Windows
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Using `tiling.toggleFloat` you can toggle whether or not a window that is on your desktop will be
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included in your tiling calculations. You can optionally pass in a function as a callback to process
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the window if it was tiled.
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```lua
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-- Push the window into the exact center of the screen
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local function center(window)
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frame = window:screen():frame()
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frame.x = (frame.w / 2) - (frame.w / 4)
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frame.y = (frame.h / 2) - (frame.h / 4)
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frame.w = frame.w / 2
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frame.h = frame.h / 2
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window:setFrame(frame)
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end
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hotkey.bind(mash, "f", function() tiling.toggleFloat(center) end)
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```
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## Layouts
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These are the layouts that come with `hs.tiling`:
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Name | Screenshot
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------------------------------------------- | ------------------------------------
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`fullscreen` | ![fullscreen](https://raw.github.com/dsanson/hs.tiling/master/screenshots/fullscreen.png)
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`main-vertical` | ![main-vertical](https://raw.github.com/dsanson/hs.tiling/master/screenshots/main-vertical.png)
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`main-horizontal` | ![main-horizontal](https://raw.github.com/dsanson/hs.tiling/master/screenshots/main-horizontal.png)
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`rows` | ![rows](https://raw.github.com/dsanson/hs.tiling/master/screenshots/rows.png)
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`columns` | ![columns](https://raw.github.com/dsanson/hs.tiling/master/screenshots/columns.png)
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`gp-vertical` | ![gp-vertical](https://raw.github.com/dsanson/hs.tiling/master/screenshots/gp-vertical.png)
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`gp-horizontal` | ![gp-horizontal](https://raw.github.com/dsanson/hs.tiling/master/screenshots/gp-horizontal.png)
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## Variable Layouts
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I am experimenting with adding support for variable width layouts.
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For now, I have added a variable width variant of `main-vertical`, called
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`main-vertical-variable`. It it just like `main-vertical`, except the
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proportion of the screen filled by the main window is determined by the value
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of the global variable, `mainVertical`, which defaults to `0.5`. I've also
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added two functions, `tiling.setMainVertical(val)`, which takes a value
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between `0` and `1` (`0.25` means that the main window takes a quarter of the
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screen, while the other windows take the remaining three quarters; `0.75`
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means that the main window takes 3/4 of the screen, while the remaining
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windows take 1/4, and so on) and `tiling.adjustMainVertical(factor)`, which
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takes a negative or positive factor by which to adjust the value of
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`mainVertical` (e.g., if `mainVertical` is `0.5`, then
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`tiling.adjustMainVertical(-0.1)` sets it to `0.4`).
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Here is how I use them in my `init.lua` (as
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part of a "windows" mode using `hotkeys.modal`:
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```
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w:bind({},"left", function() tiling.adjustMainVertical(-0.05) end)
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w:bind({},"right", function() tiling.adjustMainVertical(0.05) end)
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w:bind({},"=", function() tiling.setMainVertical(0.5) end)
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```
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Once I have all the kinks worked out, I plan to enable this feature for
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`main-vertical` and `gp-vertical`, as well as a corresponding feature for
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`main-horizontal` and `gp-horizontal`.
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## Contributing
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Yes! Please :)
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```sh
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git clone https://github.com/dsanson/hs.tiling.git
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cd hs.tiling
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```
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## Contributors
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This is a port of [nathankot's](https://github.com/nathankot) [mjolnir.tiling][mjolnir.tiling].
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I replaced
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references to mjolnir extensions (e.g., `mjolnir.window`) with references to
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the corresponding hammerspoon extensions (e.g., `hs.window`). I rewrote
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function calls in camelCase where necessary. I renamed `tiling.lua` to
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`init.lua`. It seems to work.
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Nathan lists, as contributors to mjolnir.tiling,
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* [csaunders](https://github.com/csaunders)
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* [acmcelwee](https://github.com/acmcelwee)
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* [iveney](https://github.com/iveney)
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* [mavant](https://github.com/mavant)
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* [OrBaruk](https://github.com/OrBaruk)
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* [peterjcaulfield](https://github.com/peterjcaulfield)
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Thanks to Nathan and all these contributors for making mjolnir.tiling, and making it so easy to port over to hammerspoon!
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## To-do
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* [x] Better documentation
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* [x] More layouts
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* [x] Allow globally enabling/disabling layouts
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* [ ] Functions to move windows across spaces
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* [ ] Event-based tiling, although requires [sdegutis/mjolnir#72][72]
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[72]: https://github.com/sdegutis/mjolnir/issues/72
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[magic]: https://github.com/dsanson/hs.tiling/blob/master/init.lua#L95-L124
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[hammerspoon]: https://github.com/Hammerspoon/hammerspoon
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[mjolnir.tiling]: https://github.com/nathankot/mjolnir.tiling
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## License
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> The MIT License (MIT)
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>
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> Copyright (c) 2015 Nathan Kot
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>
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> Permission is hereby granted, free of charge, to any person obtaining a copy
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> of this software and associated documentation files (the "Software"), to deal
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> in the Software without restriction, including without limitation the rights
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> to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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> copies of the Software, and to permit persons to whom the Software is
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> furnished to do so, subject to the following conditions:
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>
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> The above copyright notice and this permission notice shall be included in
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> all copies or substantial portions of the Software.
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>
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> THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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> IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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> FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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> AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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> LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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> OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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> THE SOFTWARE.
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set path=.,src
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set suffixesadd=.js,.jsx,.scss
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function! LoadMainNodeModule(fname)
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let nodeModules = "./node_modules/"
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let packageJsonPath = nodeModules . a:fname . "/package.json"
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if filereadable(packageJsonPath)
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return nodeModules . a:fname . "/" . json_decode(join(readfile(packageJsonPath))).main
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else
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return nodeModules . a:fname
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endif
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endfunction
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set includeexpr=LoadMainNodeModule(v:fname)
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@ -1 +1 @@
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Subproject commit 454d236d3a793668b873a7b522353c68ec182cfa
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Subproject commit 2e009c7ab8e9c7496ed86473ede0917a3cefee01
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