Swithced dpad output to xinput scancodes; fixed joystick inversion

xbox_descriptors
NepEgor 3 years ago
parent 104aae40c2
commit 268447b152

@ -13,8 +13,6 @@ class TouchDpad : public TouchControl
DPAD_TYPE_SECTOR8
};
static const uint8_t NOT_PRESSED = 15;
private:
int32_t dead_zone_inner;

@ -27,6 +27,8 @@ void TouchDpad::init(int32_t pos_x, int32_t pos_y, int32_t pos_r, DpadType dpad_
this->invert_x = 1;
this->invert_y = 1;
this->button = 0;
}
void TouchDpad::setDeadZoneInner(int32_t dead_zone_inner)
@ -45,6 +47,11 @@ void TouchDpad::setInvertY(bool invert_y)
this->invert_y = invert_y ? -1 : 1;
}
#define XINPUT_DPAD_UP 0b0001
#define XINPUT_DPAD_DOWN 0b0010
#define XINPUT_DPAD_LEFT 0b0100
#define XINPUT_DPAD_RIGHT 0b1000
int8_t TouchDpad::touch(int8_t fid, int32_t tx, int32_t ty)
{
if (finger_id != -1 && finger_id != fid)
@ -57,7 +64,7 @@ int8_t TouchDpad::touch(int8_t fid, int32_t tx, int32_t ty)
tx -= pos_x;
ty -= pos_y;
button = NOT_PRESSED;
button = 0;
int32_t t2 = tx * tx + ty * ty;
@ -77,8 +84,6 @@ int8_t TouchDpad::touch(int8_t fid, int32_t tx, int32_t ty)
}
else // in bounds
{
button = 0;
switch (dpad_type)
{
case DPAD_TYPE_SECTOR4:
@ -87,12 +92,12 @@ int8_t TouchDpad::touch(int8_t fid, int32_t tx, int32_t ty)
switch (button)
{
case 0b00: button = 0; break;
case 0b01: button = 2; break;
case 0b11: button = 4; break;
case 0b10: button = 6; break;
case 0b00: button = XINPUT_DPAD_UP; break;
case 0b01: button = XINPUT_DPAD_RIGHT; break;
case 0b11: button = XINPUT_DPAD_DOWN; break;
case 0b10: button = XINPUT_DPAD_LEFT; break;
default: button = NOT_PRESSED; break;
default: button = 0; break;
}
break;
@ -105,16 +110,16 @@ int8_t TouchDpad::touch(int8_t fid, int32_t tx, int32_t ty)
switch (button)
{
case 0: button = 0; break;
case 1: button = 1; break;
case 3: button = 2; break;
case 7: button = 3; break;
case 15: button = 4; break;
case 14: button = 5; break;
case 12: button = 6; break;
case 8: button = 7; break;
case 0: button = XINPUT_DPAD_UP; break;
case 1: button = XINPUT_DPAD_UP | XINPUT_DPAD_RIGHT; break;
case 3: button = XINPUT_DPAD_RIGHT; break;
case 7: button = XINPUT_DPAD_DOWN | XINPUT_DPAD_RIGHT; break;
case 15: button = XINPUT_DPAD_DOWN; break;
case 14: button = XINPUT_DPAD_DOWN | XINPUT_DPAD_LEFT; break;
case 12: button = XINPUT_DPAD_LEFT; break;
case 8: button = XINPUT_DPAD_UP | XINPUT_DPAD_LEFT; break;
default: button = NOT_PRESSED; break;
default: button = 0; break;
}
break;

@ -26,6 +26,9 @@ void TouchJoystick::init(int32_t pos_x, int32_t pos_y, int32_t pos_r, int16_t us
this->invert_x = false;
this->invert_y = false;
this->x = usb_x;
this->y = usb_y;
}
void TouchJoystick::setDeadZoneInner(int32_t dead_zone_inner)
@ -97,8 +100,8 @@ int8_t TouchJoystick::touch(int8_t fid, int32_t tx, int32_t ty)
y = (ty * dead_zone_outer / len) * pos2usb + usb_y;
}
if (invert_x) x = usb_x + usb_r - x;
if (invert_y) y = usb_y + usb_r - y;
if (invert_x) x = 2 * usb_x - x;
if (invert_y) y = 2 * usb_y - y;
}
return ret;

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