ui: add controller

pull/1/head
Edouard Paris 5 years ago
parent c2eb0ad4d7
commit a38bd44a7a

@ -54,7 +54,7 @@ func run(c *cli.Context) error {
a := &app.App{Network: network}
return ui.New(a).Run()
return ui.Run(context.Background(), a)
}
func getNetworkFromConfig(c *cli.Context) (*network.Network, error) {

@ -0,0 +1,86 @@
package ui
import (
"context"
"github.com/edouardparis/lntop/app"
"github.com/edouardparis/lntop/ui/views"
"github.com/jroimartin/gocui"
)
type controller struct {
app *app.App
channels *views.Channels
}
func (c *controller) layout(g *gocui.Gui) error {
maxX, maxY := g.Size()
return c.channels.Set(g, 0, maxY/8, maxX-1, maxY-1)
}
func cursorDown(g *gocui.Gui, v *gocui.View) error {
if v != nil {
cx, cy := v.Cursor()
if err := v.SetCursor(cx, cy+1); err != nil {
ox, oy := v.Origin()
if err := v.SetOrigin(ox, oy+1); err != nil {
return err
}
}
}
return nil
}
func cursorUp(g *gocui.Gui, v *gocui.View) error {
if v != nil {
ox, oy := v.Origin()
cx, cy := v.Cursor()
if err := v.SetCursor(cx, cy-1); err != nil && oy > 0 {
if err := v.SetOrigin(ox, oy-1); err != nil {
return err
}
}
}
return nil
}
func (c *controller) Refresh(ctx context.Context) func(*gocui.Gui) error {
return func(g *gocui.Gui) error {
channels, err := c.app.Network.ListChannels(ctx)
if err != nil {
return err
}
c.channels.Update(channels)
return nil
}
}
func quit(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit
}
func (c *controller) setKeyBinding(g *gocui.Gui) error {
err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit)
if err != nil {
return err
}
err = g.SetKeybinding("", gocui.KeyArrowUp, gocui.ModNone, cursorUp)
if err != nil {
return err
}
err = g.SetKeybinding("", gocui.KeyArrowDown, gocui.ModNone, cursorDown)
if err != nil {
return err
}
return nil
}
func newController(app *app.App) *controller {
return &controller{
app: app,
channels: views.NewChannels(),
}
}

@ -6,15 +6,9 @@ import (
"github.com/jroimartin/gocui"
"github.com/edouardparis/lntop/app"
"github.com/edouardparis/lntop/ui/views"
)
type Ui struct {
app *app.App
channels *views.Channels
}
func (u *Ui) Run() error {
func Run(ctx context.Context, app *app.App) error {
g, err := gocui.NewGui(gocui.OutputNormal)
if err != nil {
return err
@ -22,14 +16,15 @@ func (u *Ui) Run() error {
defer g.Close()
g.Cursor = true
g.SetManagerFunc(u.layout)
ctrl := newController(app)
g.SetManagerFunc(ctrl.layout)
err = u.setKeyBinding(g)
err = ctrl.setKeyBinding(g)
if err != nil {
return err
}
g.Update(u.Refresh)
g.Update(ctrl.Refresh(ctx))
err = g.MainLoop()
if err != nil && err != gocui.ErrQuit {
@ -38,73 +33,3 @@ func (u *Ui) Run() error {
return err
}
func (u *Ui) setKeyBinding(g *gocui.Gui) error {
err := g.SetKeybinding("", gocui.KeyCtrlC, gocui.ModNone, quit)
if err != nil {
return err
}
err = g.SetKeybinding("", gocui.KeyArrowUp, gocui.ModNone, cursorUp)
if err != nil {
return err
}
err = g.SetKeybinding("", gocui.KeyArrowDown, gocui.ModNone, cursorDown)
if err != nil {
return err
}
return nil
}
func cursorDown(g *gocui.Gui, v *gocui.View) error {
if v != nil {
cx, cy := v.Cursor()
if err := v.SetCursor(cx, cy+1); err != nil {
ox, oy := v.Origin()
if err := v.SetOrigin(ox, oy+1); err != nil {
return err
}
}
}
return nil
}
func cursorUp(g *gocui.Gui, v *gocui.View) error {
if v != nil {
ox, oy := v.Origin()
cx, cy := v.Cursor()
if err := v.SetCursor(cx, cy-1); err != nil && oy > 0 {
if err := v.SetOrigin(ox, oy-1); err != nil {
return err
}
}
}
return nil
}
func (u *Ui) Refresh(g *gocui.Gui) error {
channels, err := u.app.Network.ListChannels(context.Background())
if err != nil {
return err
}
u.channels.Update(channels)
return nil
}
func (u *Ui) layout(g *gocui.Gui) error {
maxX, maxY := g.Size()
return u.channels.Set(g, 0, maxY/8, maxX-1, maxY-1)
}
func quit(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit
}
func New(app *app.App) *Ui {
return &Ui{
app: app,
channels: views.NewChannels(),
}
}

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