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koreader/frontend/ui/font.lua

418 lines
16 KiB
Lua

--[[--
Font module.
]]
local FontList = require("fontlist")
local Freetype = require("ffi/freetype")
local Screen = require("device").screen
local logger = require("logger")
-- Known regular (and italic) fonts with an available bold font file
local _bold_font_variant = {}
_bold_font_variant["NotoSans-Regular.ttf"] = "NotoSans-Bold.ttf"
_bold_font_variant["NotoSans-Italic.ttf"] = "NotoSans-BoldItalic.ttf"
_bold_font_variant["NotoSansArabicUI-Regular.ttf"] = "NotoSansArabicUI-Bold.ttf"
_bold_font_variant["NotoSerif-Regular.ttf"] = "NotoSerif-Bold.ttf"
_bold_font_variant["NotoSerif-Italic.ttf"] = "NotoSerif-BoldItalic.ttf"
-- Build the reverse mapping, so we can know a font is bold
local _regular_font_variant = {}
for regular, bold in pairs(_bold_font_variant) do
_regular_font_variant[bold] = regular
end
local Font = {
-- Make these available in the Font object, so other code
-- can complete them if needed.
bold_font_variant = _bold_font_variant,
regular_font_variant = _regular_font_variant,
-- Allow globally not promoting fonts to their bold variants
-- (and use thiner and narrower synthetized bold instead).
use_bold_font_for_bold = G_reader_settings:nilOrTrue("use_bold_font_for_bold"),
-- Widgets can provide "bold = Font.FORCE_SYNTHETIZED_BOLD" instead
-- of "bold = true" to explicitely request synthetized bold, which,
-- with XText, makes a bold string the same width as itself non-bold.
FORCE_SYNTHETIZED_BOLD = "FORCE_SYNTHETIZED_BOLD",
fontmap = {
-- default font for menu contents
cfont = "NotoSans-Regular.ttf",
-- default font for title
--tfont = "NimbusSanL-BoldItal.cff",
tfont = "NotoSans-Bold.ttf",
smalltfont = "NotoSans-Bold.ttf",
x_smalltfont = "NotoSans-Bold.ttf",
-- default font for footer
ffont = "NotoSans-Regular.ttf",
smallffont = "NotoSans-Regular.ttf",
largeffont = "NotoSans-Regular.ttf",
-- default font for reading position info
rifont = "NotoSans-Regular.ttf",
-- default font for pagination display
pgfont = "NotoSans-Regular.ttf",
-- selectmenu: font for item shortcut
scfont = "DroidSansMono.ttf",
-- help page: font for displaying keys
hpkfont = "DroidSansMono.ttf",
-- font for displaying help messages
hfont = "NotoSans-Regular.ttf",
-- font for displaying input content
-- we have to use mono here for better distance controlling
infont = "DroidSansMono.ttf",
-- small mono font for displaying code
smallinfont = "DroidSansMono.ttf",
-- font for info messages
infofont = "NotoSans-Regular.ttf",
-- small font for info messages
smallinfofont = "NotoSans-Regular.ttf",
-- small bold font for info messages
smallinfofontbold = "NotoSans-Bold.ttf",
-- extra small font for info messages
x_smallinfofont = "NotoSans-Regular.ttf",
-- extra extra small font for info messages
xx_smallinfofont = "NotoSans-Regular.ttf",
},
sizemap = {
cfont = 24,
tfont = 26,
smalltfont = 24,
x_smalltfont = 22,
ffont = 20,
smallffont = 15,
largeffont = 25,
pgfont = 20,
scfont = 20,
rifont = 16,
hpkfont = 20,
hfont = 24,
infont = 22,
smallinfont = 16,
infofont = 24,
smallinfofont = 22,
smallinfofontbold = 22,
x_smallinfofont = 20,
xx_smallinfofont = 18,
},
-- This fallback fonts list should only contain
-- regular weight (non bold) font files.
fallbacks = {
[1] = "NotoSans-Regular.ttf",
[2] = "NotoSansCJKsc-Regular.otf",
[3] = "NotoSansArabicUI-Regular.ttf",
[4] = "NotoSansDevanagariUI-Regular.ttf",
[5] = "NotoSansBengaliUI-Regular.ttf",
[6] = "nerdfonts/symbols.ttf",
[7] = "freefont/FreeSans.ttf",
[8] = "freefont/FreeSerif.ttf",
},
-- Additional fallback fonts are managed by frontend/ui/elements/font_ui_fallbacks.lua
-- Add any after NotoSansCJKsc (because CJKsc has better symbols, and has 'locl' OTF
-- features to support all of SC, TC, JA and KO that other CJK fonts may not have.)
additional_fallback_insert_indice = 3,
-- Xtext supports up to 15 fallback fonts, but keep some slots free and available for
-- future additions to our hardcoded fallbacks list above, and to not slow down
-- rendering with too many fallback fonts.
additional_fallback_max_nb = 4,
-- face table
faces = {},
}
if G_reader_settings and G_reader_settings:has("font_ui_fallbacks") then
local additional_fallbacks = G_reader_settings:readSetting("font_ui_fallbacks")
for i=#additional_fallbacks, 1, -1 do
table.insert(Font.fallbacks, Font.additional_fallback_insert_indice, additional_fallbacks[i])
end
logger.dbg("updated Font.fallbacks:", Font.fallbacks)
end
-- Helper functions with explicite names around
-- bold/regular_font_variant tables
function Font:hasBoldVariant(name)
return self.bold_font_variant[name] and true or false
end
function Font:getBoldVariantName(name)
return self.bold_font_variant[name]
end
function Font:isRealBoldFont(name)
return self.regular_font_variant[name] and true or false
end
function Font:getRegularVariantName(name)
return self.regular_font_variant[name] or name
end
-- Synthetized bold strength can be tuned:
-- local bold_strength_factor = 1 -- really too bold
-- local bold_strength_factor = 1/2 -- bold enough
local bold_strength_factor = 3/8 -- as crengine, lighter
-- Add some properties to a face object as needed
local _completeFaceProperties = function(face_obj)
if not face_obj.embolden_half_strength then
-- Cache this value in case we use bold, to avoid recomputation
face_obj.embolden_half_strength = face_obj.ftface:getEmboldenHalfStrength(bold_strength_factor)
end
end
-- Callback to be used by libkoreader-xtext.so to get Freetype
-- instantiated fallback fonts when needed for shaping text
-- (Beware: any error in this code won't be noticed when this
-- is called from the C module...)
local _getFallbackFont = function(face_obj, num)
if not num or num == 0 then -- return the main font
_completeFaceProperties(face_obj)
return face_obj
end
if not face_obj.fallbacks then
face_obj.fallbacks = {}
end
if face_obj.fallbacks[num] ~= nil then -- (false means: no more fallback font)
return face_obj.fallbacks[num]
end
local next_num = #face_obj.fallbacks + 1
local cur_num = 0
local realname = face_obj.realname
if face_obj.is_real_bold then
-- Get the regular name, to skip it from Font.fallbacks
realname = Font:getRegularVariantName(realname)
end
for index, fontname in pairs(Font.fallbacks) do
if fontname ~= realname then -- Skip base one if among fallbacks
-- If main font is a real bold, or if it's not but we want bold,
-- get the bold variant of the fallback if one exists.
-- But if one exists, use the regular variant as an additional
-- fallback, drawn with synthetized bold (often, bold fonts
-- have less glyphs than their regular counterpart).
if face_obj.is_real_bold or face_obj.wants_bold == true then
-- (not if wants_bold==Font.FORCE_SYNTHETIZED_BOLD)
local bold_variant_name = Font:getBoldVariantName(fontname)
if bold_variant_name then
-- There is a bold variant of that fallback font, that we can use
local fb_face = Font:getFace(bold_variant_name, face_obj.orig_size)
if fb_face ~= nil then -- valid font
cur_num = cur_num + 1
if cur_num == next_num then
_completeFaceProperties(fb_face)
face_obj.fallbacks[next_num] = fb_face
return fb_face
end
-- otherwise, go on with the regular variant
end
end
end
local fb_face = Font:getFace(fontname, face_obj.orig_size)
if fb_face ~= nil then -- valid font
cur_num = cur_num + 1
if cur_num == next_num then
_completeFaceProperties(fb_face)
face_obj.fallbacks[next_num] = fb_face
return fb_face
end
end
end
end
-- no more fallback font
face_obj.fallbacks[next_num] = false
return false
end
--- Gets font face object.
-- @string font
-- @int size optional size
-- @int faceindex optional index of font face in font file
-- @treturn table @{FontFaceObj}
function Font:getFace(font, size, faceindex)
-- default to content font
if not font then font = self.cfont end
if not size then size = self.sizemap[font] end
-- original size before scaling by screen DPI
local orig_size = size
size = Screen:scaleBySize(size)
local realname = self.fontmap[font]
if not realname then
realname = font
end
-- Avoid emboldening already bold fonts
local is_real_bold = self:isRealBoldFont(realname)
-- Make a hash from the realname (many fonts in our fontmap use
-- the same font file: have them share their glyphs cache)
local hash = realname..size
if faceindex then
hash = hash .. "/" .. faceindex
end
local face_obj = self.faces[hash]
if face_obj then
-- Font found
if face_obj.orig_size ~= orig_size then
-- orig_size has changed (which may happen on small orig_size variations
-- mapping to a same final size, but more importantly when geometry
-- or dpi has changed): keep it updated, so code that would re-use
-- it to fetch another font get the current original font size and
-- not one from the past
face_obj.orig_size = orig_size
end
else
-- Build face if not found
local builtin_font_location = FontList.fontdir.."/"..realname
local ok, face = pcall(Freetype.newFace, builtin_font_location, size, faceindex)
-- Not all fonts are bundled on all platforms because they come with the system.
-- In that case, search through all font folders for the requested font.
if not ok then
local fonts = FontList:getFontList()
local escaped_realname = realname:gsub("[-]", "%%-")
for _k, _v in ipairs(fonts) do
if _v:find(escaped_realname) then
logger.dbg("Found font:", realname, "in", _v)
ok, face = pcall(Freetype.newFace, _v, size, faceindex)
if ok then break end
end
end
end
if not ok then
logger.err("#! Font ", font, " (", realname, ") not supported: ", face)
return nil
end
--- Freetype font face wrapper object
-- @table FontFaceObj
-- @field orig_font font name requested
-- @field size size of the font face (after scaled by screen size)
-- @field orig_size raw size of the font face (before scale)
-- @field ftface font face object from freetype
-- @field hash hash key for this font face
face_obj = {
orig_font = font,
realname = realname,
size = size,
orig_size = orig_size,
ftface = face,
hash = hash,
is_real_bold = is_real_bold,
}
self.faces[hash] = face_obj
-- Callback to be used by libkoreader-xtext.so to get Freetype
-- instantiated fallback fonts when needed for shaping text
face_obj.getFallbackFont = function(num)
return _getFallbackFont(face_obj, num)
end
-- Font features, to be given by libkoreader-xtext.so to HarfBuzz.
-- (Could be tweaked by font if needed. Note that NotoSans does not
-- have common ligatures, like for "fi" or "fl", so we won't see
-- them in the UI.)
-- Use HB defaults, and be sure to enable kerning and ligatures
-- (which might be part of HB defaults, or not, not sure).
face_obj.hb_features = { "+kern", "+liga" }
-- If we'd wanted to disable all features that might be enabled
-- by HarfBuzz (see harfbuzz/src/hb-ot-shape.cc, quite unclear
-- what's enabled or not by default):
-- face_obj.hb_features = {
-- "-kern", "-mark", "-mkmk", "-curs", "-locl", "-liga",
-- "-rlig", "-clig", "-ccmp", "-calt", "-rclt", "-rvrn",
-- "-ltra", "-ltrm", "-rtla", "-rtlm", "-frac", "-numr",
-- "-dnom", "-rand", "-trak", "-vert", }
end
return face_obj
end
--- Returns an alternative face instance to be used for measuring
-- and drawing (in most cases, the one provided untouched)
--
-- If 'bold' is true, or if 'face' is a real bold face, we may need to
-- use an alternative instance of the font, with possibly the associated
-- real bold font, and/or with tweaks so fallback fonts are rendered
-- bold too, without affecting the regular 'face'.
-- (This function should only be used by TextWidget and TextBoxWidget.
-- Other widgets should not use it, and neither _getFallbackFont()
-- which will do its own processing.)
--
-- @tparam ui.font.FontFaceObj provided face font face
-- @bool bold whether bold is requested
-- @treturn ui.font.FontFaceObj face face to use for drawing
-- @treturn bool bold adjusted bold properties
function Font:getAdjustedFace(face, bold)
if face.is_real_bold then
-- No adjustment needed: main real bold font will ensure
-- fallback fonts use their associated bold font or
-- get synthetized bold - whether bold is requested or not
-- (Set returned bold to true, to force synthetized bold
-- on fallback fonts with no associated real bold)
-- (Drop bold=FORCE_SYNTHETIZED_BOLD and use 'true' if
-- we were given a real bold font.)
return face, true
end
if not bold then
-- No adjustment needed: regular main font, and regular
-- fallback fonts untouched.
return face, false
end
-- We have bold requested, and a regular/non-bold font.
if not self.use_bold_font_for_bold then
-- If promotion to real bold is not wished, force synth bold
bold = Font.FORCE_SYNTHETIZED_BOLD
end
if bold ~= Font.FORCE_SYNTHETIZED_BOLD then
-- See if a bold font file exists for that regular font.
local bold_variant_name = self:getBoldVariantName(face.realname)
if bold_variant_name then
face = Font:getFace(bold_variant_name, face.orig_size)
-- It has is_real_bold=true: no adjustment needed
return face, true
end
end
-- Only the regular font is available, and bold requested:
-- we'll have synthetized bold - but _getFallbackFont() should
-- build a list of fallback fonts either synthetized, or possibly
-- using the bold variant of a regular fallback font.
-- We don't want to collide with the regular font face_obj.fallbacks
-- so let's make a shallow clone of this face_obj, and have it cached.
-- (Different hash if real bold accepted or not, as the fallback
-- fonts list may then be different.)
local hash = face.hash..(bold == Font.FORCE_SYNTHETIZED_BOLD and "synthbold" or "realbold")
local face_obj = self.faces[hash]
if face_obj then
return face_obj, bold
end
face_obj = {
orig_font = face.orig_font,
realname = face.realname,
size = face.size,
orig_size = face.orig_size,
-- We can keep the same FT object and the same hash in this face_obj
-- (which is only used to identify cached glyphs, that we don't need
-- to distinguish as "bold" is appended when synthetized as bold)
ftface = face.ftface,
hash = face.hash,
hb_features = face.hb_features,
is_real_bold = nil,
wants_bold = bold, -- true or Font.FORCE_SYNTHETIZED_BOLD, used
-- to pick the appropritate fallback fonts
}
face_obj.getFallbackFont = function(num)
return _getFallbackFont(face_obj, num)
end
self.faces[hash] = face_obj
return face_obj, bold
end
return Font