MenuSorter: resolve review comments

* simplify user config loop
* simplify unit test for Travis memory use
* remove unused util variable
pull/2677/head
Frans de Jonge 7 years ago
parent 1e351e6b87
commit 8b7e18a7d7

@ -283,7 +283,7 @@ function FileManagerMenu:setUpdateItemTable()
local order = require("ui/elements/filemanager_menu_order")
local MenuSorter = require("frontend/ui/menusorter")
self.tab_item_table = MenuSorter:sort(self.menu_items, order, "filemanager")
self.tab_item_table = MenuSorter:mergeAndSort("filemanager", self.menu_items, order)
end
function FileManagerMenu:onShowMenu()

@ -168,7 +168,7 @@ function ReaderMenu:setUpdateItemTable()
local order = require("frontend/ui/elements/reader_menu_order")
local MenuSorter = require("frontend/ui/menusorter")
self.tab_item_table = MenuSorter:sort(self.menu_items, order, "reader")
self.tab_item_table = MenuSorter:mergeAndSort("reader", self.menu_items, order)
end
function ReaderMenu:onShowReaderMenu()

@ -4,90 +4,55 @@ menu_items and a separate menu order.
]]
local DataStorage = require("datastorage")
local util = require("util")
local DEBUG = require("dbg")
local lfs = require("libs/libkoreader-lfs")
local logger = require("logger")
local _ = require("gettext")
local separator_id = "----------------------------"
local MenuSorter = {
menu_table = {},
orphaned_prefix = _("NEW: "),
separator = {
id = "----------------------------",
id = separator_id,
text = "KOMenu:separator",
},
}
-- thanks to http://stackoverflow.com/a/4991602/2470572
-- no need to load lfs here
local function file_exists(name)
local f=io.open(name,"r")
if f~=nil then io.close(f) return true else return false end
end
function MenuSorter:readMSSettings(table, config_prefix)
function MenuSorter:readMSSettings(config_prefix)
if config_prefix then
local config_prefix = config_prefix.."_"
local menu_order = DataStorage:getSettingsDir().."/"..config_prefix.."menu_order"
local menu_order = string.format(
"%s/%s_menu_order", DataStorage:getSettingsDir(), config_prefix)
if file_exists(menu_order..".lua") then
if lfs.attributes(menu_order..".lua") then
return require(menu_order) or {}
else
return {}
end
else
return {}
end
return {}
end
function MenuSorter:sort(item_table, order, config_prefix)
DEBUG(item_table, order)
--local menu_table = {}
--local separator = {
--text = "KOMenu:separator",
--}
DEBUG("menu before user order", order)
-- take care of user customizations
local user_order = self:readMSSettings(item_table_name, config_prefix)
function MenuSorter:mergeAndSort(config_prefix, item_table, order)
local user_order = self:readMSSettings(config_prefix)
if user_order then
for user_order_id,user_order_item in pairs(user_order) do
for order_id, order_item in pairs (order) do
if user_order_id == order_id then
order[order_id] = user_order[order_id]
end
if order[user_order_id] then
order[user_order_id] = user_order_item
end
end
end
DEBUG("menu after user order", order)
--self.menu_table = self:magic(item_table, order)
self:magic(item_table, order)
DEBUG("after sort",self.menu_table["KOMenu:menu_buttons"])
-- deal with leftovers
return self.menu_table["KOMenu:menu_buttons"]
return self:sort(item_table, order)
end
function MenuSorter:magic(item_table, order)
function MenuSorter:sort(item_table, order)
local menu_table = {}
local sub_menus = {}
-- the actual sorting of menu items
for order_id, order_item in pairs (order) do
DEBUG("order_id",order_id)
DEBUG("order_item",order_item)
DEBUG("item_table[order_id]",item_table[order_id])
-- user might define non-existing menu item
if item_table[order_id] ~= nil then
local tmp_menu_table = {}
self.menu_table[order_id] = item_table[order_id]
--self.menu_table[order_id] = item_table[order_id]
self.menu_table[order_id].id = order_id
--item_table[order_id].processed = true
DEBUG("tmp_menu_table[order_id]",tmp_menu_table[order_id])
menu_table[order_id] = item_table[order_id]
menu_table[order_id].id = order_id
for order_number,order_number_id in ipairs(order_item) do
DEBUG("order_number,order_number_id", order_number,order_number_id)
-- this is a submenu, mark it for later
if order[order_number_id] then
table.insert(sub_menus, order_number_id)
@ -96,7 +61,7 @@ function MenuSorter:magic(item_table, order)
}
-- regular, just insert a menu action
else
if order_number_id == "----------------------------" then
if order_number_id == separator_id then
-- it's a separator
tmp_menu_table[order_number] = self.separator
elseif item_table[order_number_id] ~= nil then
@ -106,23 +71,21 @@ function MenuSorter:magic(item_table, order)
item_table[order_number_id] = nil
end
end
end
-- compress menus
-- if menu_items were missing we might have a table with gaps
-- but ipairs doesn't like that and quits when it hits nil
local i = 1
local new_index = 1
--k, v = next(tmp_menu_table, nil)
while i <= table.maxn(tmp_menu_table) do
v = tmp_menu_table[i]
local v = tmp_menu_table[i]
if v then
if v.id == "----------------------------" then
if v.id == separator_id then
new_index = new_index - 1
self.menu_table[order_id][new_index].separator = true
menu_table[order_id][new_index].separator = true
else
-- fix the index
self.menu_table[order_id][new_index] = tmp_menu_table[i]
menu_table[order_id][new_index] = tmp_menu_table[i]
end
new_index = new_index + 1
@ -130,33 +93,32 @@ function MenuSorter:magic(item_table, order)
i = i + 1
end
else
DEBUG("menu id not found:", order_id)
if order_id ~= "KOMenu:disabled" then
logger.warn("menu id not found:", order_id)
end
end
end
-- now do the submenus
DEBUG("SUBMENUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUS")
DEBUG("self.sub_menus", sub_menus)
for i,sub_menu in ipairs(sub_menus) do
local sub_menu_position = self:findById(self.menu_table["KOMenu:menu_buttons"], sub_menu) or nil
if sub_menu_position and sub_menu_position.id then
sub_menu_position.sub_item_table = self.menu_table[sub_menu]
local sub_menu_position = self:findById(menu_table["KOMenu:menu_buttons"], sub_menu)
if sub_menu_position then
sub_menu_position.sub_item_table = menu_table[sub_menu]
-- remove reference from top level output
self.menu_table[sub_menu] = nil
menu_table[sub_menu] = nil
-- remove reference from input so it won't show up as orphaned
item_table[sub_menu] = nil
end
end
-- @TODO avoid this extra mini-loop
-- cleanup, top-level items shouldn't have sub_item_table
for i,top_menu in ipairs(self.menu_table["KOMenu:menu_buttons"]) do
self.menu_table["KOMenu:menu_buttons"][i] = self.menu_table["KOMenu:menu_buttons"][i].sub_item_table
for i,top_menu in ipairs(menu_table["KOMenu:menu_buttons"]) do
menu_table["KOMenu:menu_buttons"][i] = menu_table["KOMenu:menu_buttons"][i].sub_item_table
end
-- handle disabled
DEBUG("MenuSorter: order.KOMenu_disabled", order.KOMenu_disabled)
if order.KOMenu__disabled then
for _,item in ipairs(order.KOMenu_disabled) do
if order["KOMenu:disabled"] then
for _,item in ipairs(order["KOMenu:disabled"]) do
if item_table[item] then
-- remove reference from input so it won't show up as orphaned
item_table[item] = nil
@ -167,9 +129,7 @@ function MenuSorter:magic(item_table, order)
-- remove top level reference before orphan handling
item_table["KOMenu:menu_buttons"] = nil
--attach orphans based on menu_hint
DEBUG("ORPHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANSS", util.tableSize(item_table))
for k,v in pairs(item_table) do
DEBUG(k)
-- normally there should be menu text but check to be sure
if v.text and v.new ~= true then
v.id = k
@ -177,8 +137,9 @@ function MenuSorter:magic(item_table, order)
-- prevent text being prepended to item on menu reload, i.e., on switching between reader and filemanager
v.new = true
end
table.insert(self.menu_table["KOMenu:menu_buttons"][1], v)
table.insert(menu_table["KOMenu:menu_buttons"][1], v)
end
return menu_table["KOMenu:menu_buttons"]
end
--- Returns a menu item by ID.
@ -197,10 +158,8 @@ function MenuSorter:findById(tbl, needle_id)
while k do
if type(k) == "number" or k == "sub_item_table" then
if v.id == needle_id then
DEBUG("FOUND IT FOUND IT FOUND IT FOUND IT FOUND IT FOUND IT FOUND IT FOUND IT FOUND IT FOUND IT ", v.id)
return v
elseif type(v) == "table" and v.id then
DEBUG("GOING DEEPER", v.id)
table.insert(items, v)
end
end

@ -28,31 +28,26 @@ describe("MenuSorter module", function()
local test_menu = MenuSorter:sort(menu_items, order)
assert(test_menu[1].id == "setting")
assert(test_menu[2].id == "tools")
assert(test_menu[3].id == "search")
assert(test_menu[4].id == "main")
assert.is_true(test_menu[1].id == "setting")
assert.is_true(test_menu[2].id == "tools")
assert.is_true(test_menu[3].id == "search")
assert.is_true(test_menu[4].id == "main")
end)
it("should attach submenus correctly", function()
local menu_items = {
["KOMenu:menu_buttons"] = {},
first = {},
second = {},
third1 = {},
third2 = {},
}
local order = {
["KOMenu:menu_buttons"] = {"first",},
first = {"second"},
second = {"third1", "third2"},
first = {"second",},
}
local test_menu = MenuSorter:sort(menu_items, order)
assert(test_menu[1].id == "first")
assert(test_menu[1][1].id == "second")
assert(test_menu[1][2][1].id == "third1")
assert(test_menu[1][2][2].id == "third2")
assert.is_true(test_menu[1].id == "first")
assert.is_true(test_menu[1][1].id == "second")
end)
it("should put orphans in the first menu", function()
local menu_items = {
@ -72,21 +67,76 @@ describe("MenuSorter module", function()
local test_menu = MenuSorter:sort(menu_items, order)
-- all three should be in the first menu
assert(#test_menu[1] == 3)
assert.is_true(#test_menu[1] == 3)
for _, menu_item in ipairs(test_menu[1]) do
-- it hsould have an id
assert(type(menu_item.id) == "string")
-- it should have an id
assert.is_true(type(menu_item.id) == "string")
-- it should have NEW: prepended
assert(string.sub(menu_item.text,1,string.len(MenuSorter.orphaned_prefix))==MenuSorter.orphaned_prefix)
assert.is_true(string.sub(menu_item.text,1,string.len(MenuSorter.orphaned_prefix))==MenuSorter.orphaned_prefix)
end
end)
it("should not treat disabled as orphans", function()
local menu_items = {
["KOMenu:menu_buttons"] = {},
main = {text="Main"},
search = {text="Search"},
tools = {text="Tools"},
setting = {text="Settings"},
}
local order = {
["KOMenu:menu_buttons"] = {
"setting",
},
setting = {},
["KOMenu:disabled"] = {"main", "search"},
}
local test_menu = MenuSorter:sort(menu_items, order)
-- only "tools" should be placed in the first menu
assert.is_true(#test_menu[1] == 1)
assert.is_true(test_menu[1][1].id == "tools")
end)
it("should attach separator=true to previous item", function()
local menu_items = {
["KOMenu:menu_buttons"] = {},
first = {},
second = {},
third1 = {},
third2 = {},
}
local order = {
["KOMenu:menu_buttons"] = {"first",},
first = {"second", "----------------------------", "third1", "----------------------------", "third2"},
}
local test_menu = MenuSorter:sort(menu_items, order)
assert.is_true(test_menu[1].id == "first")
assert.is_true(test_menu[1][1].id == "second")
assert.is_true(test_menu[1][1].separator == true)
assert.is_true(test_menu[1][2].id == "third1")
assert.is_true(test_menu[1][2].separator == true)
assert.is_true(test_menu[1][3].id == "third2")
end)
it("should compress menus when items from order are missing", function()
local menu_items = {
["KOMenu:menu_buttons"] = {},
first = {},
second = {},
third2 = {},
third4 = {},
}
local order = {
["KOMenu:menu_buttons"] = {"first",},
first = {"second", "third1", "third2", "third3", "third4"},
}
end)
it("should allow for attaching menu items multiple times", function()
local test_menu = MenuSorter:sort(menu_items, order)
assert.is_true(test_menu[1].id == "first")
assert.is_true(test_menu[1][1].id == "second")
assert.is_true(test_menu[1][2].id == "third2")
assert.is_true(test_menu[1][3].id == "third4")
end)
end)

Loading…
Cancel
Save