Implements Kindle screen rotate on emulator

kai771 12 years ago
parent b681967243
commit 3f6bea1220

@ -23,6 +23,11 @@
#include "einkfb.h"
#ifdef EMULATE_READER
int emu_w = EMULATE_READER_W;
int emu_h = EMULATE_READER_H;
#endif
static int openFrameBuffer(lua_State *L) {
const char *fb_device = luaL_checkstring(L, 1);
FBInfo *fb = (FBInfo*) lua_newuserdata(L, sizeof(FBInfo));
@ -89,14 +94,14 @@ static int openFrameBuffer(lua_State *L) {
if(SDL_Init(SDL_INIT_VIDEO) < 0) {
return luaL_error(L, "cannot initialize SDL.");
}
if(!(fb->screen = SDL_SetVideoMode(EMULATE_READER_W, EMULATE_READER_H, 32, SDL_HWSURFACE))) {
if(!(fb->screen = SDL_SetVideoMode(emu_w, emu_h, 32, SDL_HWSURFACE))) {
return luaL_error(L, "can't get video surface %dx%d for 32bpp.",
EMULATE_READER_W, EMULATE_READER_H);
emu_w, emu_h);
}
fb->vinfo.xres = EMULATE_READER_W;
fb->vinfo.yres = EMULATE_READER_H;
fb->buf->pitch = (EMULATE_READER_W + 1) / 2;
fb->buf->data = calloc(fb->buf->pitch * EMULATE_READER_H, sizeof(char));
fb->vinfo.xres = emu_w;
fb->vinfo.yres = emu_h;
fb->buf->pitch = (emu_w + 1) / 2;
fb->buf->data = calloc(fb->buf->pitch * emu_h, sizeof(char));
if(fb->buf->data == NULL) {
return luaL_error(L, "cannot get framebuffer emu memory");
}
@ -191,7 +196,6 @@ static int einkUpdate(lua_State *L) {
/* NOTICE!!! You must close and reopen framebuffer after called this method.
* Otherwise, screen resolution will not be updated! */
static int einkSetOrientation(lua_State *L) {
#ifndef EMULATE_READER
FBInfo *fb = (FBInfo*) luaL_checkudata(L, 1, "einkfb");
int mode = luaL_optint(L, 2, 0);
@ -199,6 +203,7 @@ static int einkSetOrientation(lua_State *L) {
return luaL_error(L, "Wrong rotation mode %d given!", mode);
}
#ifndef EMULATE_READER
/* ioctl has a different definition for rotation mode. */
if (mode == 1)
mode = 2;
@ -206,6 +211,15 @@ static int einkSetOrientation(lua_State *L) {
mode = 1;
ioctl(fb->fd, FBIO_EINK_SET_DISPLAY_ORIENTATION, mode);
#else
if (mode == 0 || mode == 2) {
emu_w = EMULATE_READER_W;
emu_h = EMULATE_READER_H;
}
else if (mode == 1 || mode == 3) {
emu_w = EMULATE_READER_H;
emu_h = EMULATE_READER_W;
}
#endif
return 0;
}

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