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input-remapper/inputremapper/injection/mapping_handlers/combination_handler.py

159 lines
5.5 KiB
Python

#!/usr/bin/python3
# -*- coding: utf-8 -*-
# input-remapper - GUI for device specific keyboard mappings
# Copyright (C) 2022 sezanzeb <proxima@sezanzeb.de>
#
# This file is part of input-remapper.
#
# input-remapper is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# input-remapper is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with input-remapper. If not, see <https://www.gnu.org/licenses/>.
from typing import Dict, Tuple
import evdev
from evdev.ecodes import EV_ABS, EV_REL
from inputremapper.configs.mapping import Mapping
from inputremapper.event_combination import EventCombination
from inputremapper.injection.mapping_handlers.mapping_handler import (
MappingHandler,
InputEventHandler,
HandlerEnums,
)
from inputremapper.input_event import InputEvent
from inputremapper.logger import logger
class CombinationHandler(MappingHandler):
"""Keeps track of a combination and notifies a sub handler."""
# map of (event.type, event.code) -> bool , keep track of the combination state
_pressed_keys: Dict[Tuple[int, int], bool]
_output_state: bool # the last update we sent to a sub-handler
_sub_handler: InputEventHandler
def __init__(
self,
combination: EventCombination,
mapping: Mapping,
**_,
) -> None:
logger.debug(mapping)
super().__init__(combination, mapping)
self._pressed_keys = {}
self._output_state = False
# prepare a key map for all events with non-zero value
for event in combination:
assert event.is_key_event
self._pressed_keys[event.type_and_code] = False
assert len(self._pressed_keys) > 0 # no combination handler without a key
def __str__(self):
return f"CombinationHandler for {self.mapping.event_combination} <{id(self)}>:"
def __repr__(self):
return self.__str__()
@property
def child(self): # used for logging
return self._sub_handler
def notify(
self,
event: InputEvent,
source: evdev.InputDevice,
forward: evdev.UInput,
supress: bool = False,
) -> bool:
type_code = event.type_and_code
if type_code not in self._pressed_keys.keys():
return False # we are not responsible for the event
last_state = self.get_active()
self._pressed_keys[type_code] = event.value == 1
if self.get_active() == last_state or self.get_active() == self._output_state:
# nothing changed
if self._output_state:
# combination is active, consume the event
return True
else:
# combination inactive, forward the event
return False
if self.get_active():
# send key up events to the forwarded uinput
self.forward_release(forward)
event = event.modify(value=1)
else:
if self._output_state or self.mapping.is_axis_mapping():
# we ignore the supress argument for release events
# otherwise we might end up with stuck keys
# (test_event_pipeline.test_combination)
# we also ignore it if the mapping specifies an output axis
# this will enable us to activate multiple axis with the same button
supress = False
event = event.modify(value=0)
if supress:
return False
logger.debug_key(
self.mapping.event_combination, "triggered: sending to sub-handler"
)
self._output_state = bool(event.value)
return self._sub_handler.notify(event, source, forward, supress)
def reset(self) -> None:
self._sub_handler.reset()
for key in self._pressed_keys:
self._pressed_keys[key] = False
self._output_state = False
def get_active(self) -> bool:
"""Return if all keys in the keymap are set to True."""
return False not in self._pressed_keys.values()
def forward_release(self, forward: evdev.UInput) -> None:
"""Forward a button release for all keys if this is a combination
this might cause duplicate key-up events but those are ignored by evdev anyway
"""
if len(self._pressed_keys) == 1 or not self.mapping.release_combination_keys:
return
for type_and_code in self._pressed_keys:
forward.write(*type_and_code, 0)
forward.syn()
def needs_ranking(self) -> bool:
return bool(self.input_events)
def rank_by(self) -> EventCombination:
return EventCombination(
event for event in self.input_events if event.value != 0
)
def wrap_with(self) -> Dict[EventCombination, HandlerEnums]:
return_dict = {}
for event in self.input_events:
if event.type == EV_ABS and event.value != 0:
return_dict[EventCombination(event)] = HandlerEnums.abs2btn
if event.type == EV_REL and event.value != 0:
return_dict[EventCombination(event)] = HandlerEnums.rel2btn
return return_dict