Add project files

pull/1807/head
Heiner Lohaus 1 month ago
parent 8321dca121
commit 90715e702b

@ -46,6 +46,7 @@ class Bing(AsyncGeneratorProvider, ProviderModelMixin):
messages: Messages,
proxy: str = None,
timeout: int = 900,
api_key: str = None,
cookies: Cookies = None,
connector: BaseConnector = None,
tone: str = None,
@ -68,6 +69,8 @@ class Bing(AsyncGeneratorProvider, ProviderModelMixin):
:return: An asynchronous result object.
"""
prompt = messages[-1]["content"]
if api_key is not None:
cookies["_U"] = api_key
if context is None:
context = create_context(messages[:-1]) if len(messages) > 1 else None
if tone is None:

@ -125,8 +125,8 @@
<textarea id="Openai-api_key" name="Openai[api_key]" placeholder="..."></textarea>
</div>
<div class="field box">
<label for="Openai-api_key" class="label" title="">Groq: api_key</label>
<textarea id="Openai-api_key" name="Groq[api_key]" placeholder="..."></textarea>
<label for="Groq-api_key" class="label" title="">Groq: api_key</label>
<textarea id="Groq-api_key" name="Groq[api_key]" placeholder="..."></textarea>
</div>
<div class="field box">
<label for="GeminiPro-api_key" class="label" title="">GeminiPro: api_key</label>

@ -95,10 +95,14 @@ const register_message_buttons = async () => {
if (!("click" in el.dataset)) {
el.dataset.click = "true";
el.addEventListener("click", async () => {
if ("active" in el.classList || window.doSpeech || stopped) {
if ("active" in el.classList || window.doSpeech) {
stopped = true;
return;
}
if (stopped) {
stopped = false;
return;
}
el.classList.add("blink")
el.classList.add("active")
const message_el = el.parentElement.parentElement.parentElement;
@ -106,7 +110,6 @@ const register_message_buttons = async () => {
let speechText = await get_message(window.conversation_id, message_el.dataset.index);
speechText = speechText.replaceAll(/\[(.+)\]\(.+\)/gm, "($1)");
speechText = speechText.replaceAll(/\(http.+\)/gm, "");
speechText = speechText.replaceAll("`", "").replaceAll("#", "")
speechText = speechText.replaceAll(
/<!-- generated images start -->[\s\S]+<!-- generated images end -->/gm,
@ -116,6 +119,7 @@ const register_message_buttons = async () => {
const lines = speechText.trim().split(/\n|\.|;/);
let ended = true;
window.onSpeechResponse = (url) => {
el.classList.remove("blink")
if (url) {
var sound = document.createElement('audio');
sound.controls = 'controls';
@ -136,7 +140,6 @@ const register_message_buttons = async () => {
content_el.appendChild(container);
}
if (lines.length < 1 || stopped) {
el.classList.remove("blink");
el.classList.remove("active");
return;
}
@ -148,7 +151,6 @@ const register_message_buttons = async () => {
}
}
if (!line) {
el.classList.remove("blink")
el.classList.remove("active")
}
}

@ -0,0 +1,455 @@
[app]
# (str) Title of your application
title = g4f
# (str) Package name
package.name = g4a
# (str) Package domain (needed for android/ios packaging)
package.domain = org.g4f
# (str) Source code where the main.py live
source.dir = .
# (list) Source files to include (let empty to include all the files)
#source.include_exts = py,png,jpg,kv,atlas,html,css,js,png
# (list) List of inclusions using pattern matching
source.include_patterns = main.py
# (list) Source files to exclude (let empty to not exclude anything)
#source.exclude_exts = spec
# (list) List of directory to exclude (let empty to not exclude anything)
source.exclude_dirs = etc, docker, docs, .github
# (list) List of exclusions using pattern matching
# Do not prefix with './'
#source.exclude_patterns = license,images/*/*.jpg
# (str) Application versioning (method 1)
version = 0.1
# (str) Application versioning (method 2)
# version.regex = __version__ = ['"](.*)['"]
# version.filename = %(source.dir)s/main.py
# (list) Application requirements
# comma separated e.g. requirements = sqlite3,kivy
requirements = python3==3.11.7,kivy==2.3.0,aiohttp==3.9.3,aiosignal==1.3.1,attrs==23.2.0,beautifulsoup4==4.12.3,certifi==2024.2.2,charset-normalizer==3.3.2,docutils==0.20.1,frozenlist==1.4.1,idna==3.6,multidict==6.0.5,requests==2.31.0,soupsieve==2.5,Unidecode==1.3.8,urllib3==2.2.0,yarl==1.9.4,pywebview,pillow,platformdirs,python-for-android,plyer,/home/heiner/gpt4free2/,proxy_tools,bottle,typing_extensions,cryptography,brotli,android
# (str) Custom source folders for requirements
# Sets custom source for any requirements with recipes
# requirements.source.g4f = /home/.../gpt4free
# (str) Presplash of the application
#presplash.filename = %(source.dir)s/data/presplash.png
# (str) Icon of the application
icon.filename = %(source.dir)s/g4f/gui/client/static/img/android-chrome-512x512.png
# (list) Supported orientations
# Valid options are: landscape, portrait, portrait-reverse or landscape-reverse
orientation = portrait
# (list) List of service to declare
#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
#
# OSX Specific
#
#
# author = © Copyright Info
# change the major version of python used by the app
osx.python_version = 3
# Kivy version to use
osx.kivy_version = 1.9.1
#
# Android specific
#
# (bool) Indicate if the application should be fullscreen or not
fullscreen = 0
# (string) Presplash background color (for android toolchain)
# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
# olive, purple, silver, teal.
#android.presplash_color = #FFFFFF
# (string) Presplash animation using Lottie format.
# see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/
# for general documentation.
# Lottie files can be created using various tools, like Adobe After Effect or Synfig.
#android.presplash_lottie = "path/to/lottie/file.json"
# (str) Adaptive icon of the application (used if Android API level is 26+ at runtime)
#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png
# (list) Permissions
# (See https://python-for-android.readthedocs.io/en/latest/buildoptions/#build-options-1 for all the supported syntaxes and properties)
android.permissions = android.permission.INTERNET, android.permission.CAMERA, android.permission.WRITE_EXTERNAL_STORAGE, android.permission.READ_EXTERNAL_STORAGE
# (list) features (adds uses-feature -tags to manifest)
#android.features = android.hardware.usb.host
# (int) Target Android API, should be as high as possible.
android.api = 21
#31
# (int) Minimum API your APK / AAB will support.
android.minapi = 21
# (int) Android SDK version to use
#android.sdk = 23
# File path exposed error
# (str) Android NDK version to use
#android.ndk = 23b
# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
#android.ndk_api = 21
# (bool) Use --private data storage (True) or --dir public storage (False)
#android.private_storage = True
# (str) Android NDK directory (if empty, it will be automatically downloaded.)
#android.ndk_path =
# (str) Android SDK directory (if empty, it will be automatically downloaded.)
#android.sdk_path =
# (str) ANT directory (if empty, it will be automatically downloaded.)
#android.ant_path =
# (bool) If True, then skip trying to update the Android sdk
# This can be useful to avoid excess Internet downloads or save time
# when an update is due and you just want to test/build your package
# android.skip_update = False
# (bool) If True, then automatically accept SDK license
# agreements. This is intended for automation only. If set to False,
# the default, you will be shown the license when first running
# buildozer.
# android.accept_sdk_license = False
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.kivy.android.PythonActivity
# (str) Full name including package path of the Java class that implements Android Activity
# use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity
#android.activity_class_name = org.kivy.android.PythonActivity
# (str) Extra xml to write directly inside the <manifest> element of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML code
#android.extra_manifest_xml = ./src/android/extra_manifest.xml
# (str) Extra xml to write directly inside the <manifest><application> tag of AndroidManifest.xml
# use that parameter to provide a filename from where to load your custom XML arguments:
#android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml
# (str) Full name including package path of the Java class that implements Python Service
# use that parameter to set custom Java class which extends PythonService
#android.service_class_name = org.kivy.android.PythonService
# (str) Android app theme, default is ok for Kivy-based app
# android.apptheme = "@android:style/Theme.NoTitleBar"
# (list) Pattern to whitelist for the whole project
#android.whitelist =
# (str) Path to a custom whitelist file
#android.whitelist_src =
# (str) Path to a custom blacklist file
#android.blacklist_src =
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# their classes. Don't add jars that you do not need, since extra jars can slow
# down the build process. Allows wildcards matching, for example:
# OUYA-ODK/libs/*.jar
android.add_jars = /home/heiner/.local/lib/python3.10/site-packages/webview/lib/pywebview-android.jar
# (list) List of Java files to add to the android project (can be java or a
# directory containing the files)
#android.add_src =
# (list) Android AAR archives to add
#android.add_aars =
# (list) Put these files or directories in the apk assets directory.
# Either form may be used, and assets need not be in 'source.include_exts'.
# 1) android.add_assets = source_asset_relative_path
# 2) android.add_assets = source_asset_path:destination_asset_relative_path
#android.add_assets =
# (list) Put these files or directories in the apk res directory.
# The option may be used in three ways, the value may contain one or zero ':'
# Some examples:
# 1) A file to add to resources, legal resource names contain ['a-z','0-9','_']
# android.add_resources = my_icons/all-inclusive.png:drawable/all_inclusive.png
# 2) A directory, here 'legal_icons' must contain resources of one kind
# android.add_resources = legal_icons:drawable
# 3) A directory, here 'legal_resources' must contain one or more directories,
# each of a resource kind: drawable, xml, etc...
# android.add_resources = legal_resources
#android.add_resources =
# (list) Gradle dependencies to add
#android.gradle_dependencies =
# (bool) Enable AndroidX support. Enable when 'android.gradle_dependencies'
# contains an 'androidx' package, or any package from Kotlin source.
# android.enable_androidx requires android.api >= 28
#android.enable_androidx = True
# (list) add java compile options
# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
# see https://developer.android.com/studio/write/java8-support for further information
# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
# please enclose in double quotes
# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
#android.add_gradle_repositories =
# (list) packaging options to add
# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
# can be necessary to solve conflicts in gradle_dependencies
# please enclose in double quotes
# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
#android.add_packaging_options =
# (list) Java classes to add as activities to the manifest.
#android.add_activities = com.example.ExampleActivity
# (str) OUYA Console category. Should be one of GAME or APP
# If you leave this blank, OUYA support will not be enabled
#android.ouya.category = GAME
# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
# (str) XML file to include as an intent filters in <activity> tag
#android.manifest.intent_filters =
# (list) Copy these files to src/main/res/xml/ (used for example with intent-filters)
#android.res_xml = PATH_TO_FILE,
# (str) launchMode to set for the main activity
#android.manifest.launch_mode = standard
# (str) screenOrientation to set for the main activity.
# Valid values can be found at https://developer.android.com/guide/topics/manifest/activity-element
#android.manifest.orientation = fullSensor
# (list) Android additional libraries to copy into libs/armeabi
#android.add_libs_armeabi = libs/android/*.so
#android.add_libs_armeabi_v7a = libs/android-v7/*.so
#android.add_libs_arm64_v8a = libs/android-v8/*.so
#android.add_libs_x86 = libs/android-x86/*.so
#android.add_libs_mips = libs/android-mips/*.so
# (bool) Indicate whether the screen should stay on
# Don't forget to add the WAKE_LOCK permission if you set this to True
#android.wakelock = False
# (list) Android application meta-data to set (key=value format)
#android.meta_data =
# (list) Android library project to add (will be added in the
# project.properties automatically.)
#android.library_references =
# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
#android.uses_library =
# (str) Android logcat filters to use
#android.logcat_filters = *:S python:D
# (bool) Android logcat only display log for activity's pid
#android.logcat_pid_only = False
# (str) Android additional adb arguments
#android.adb_args = -H host.docker.internal
# (bool) Copy library instead of making a libpymodules.so
#android.copy_libs = 1
# (list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
# In past, was `android.arch` as we weren't supporting builds for multiple archs at the same time.
android.archs = arm64-v8a
#, armeabi-v7a
# (int) overrides automatic versionCode computation (used in build.gradle)
# this is not the same as app version and should only be edited if you know what you're doing
# android.numeric_version = 1
# (bool) enables Android auto backup feature (Android API >=23)
android.allow_backup = True
# (str) XML file for custom backup rules (see official auto backup documentation)
# android.backup_rules =
# (str) If you need to insert variables into your AndroidManifest.xml file,
# you can do so with the manifestPlaceholders property.
# This property takes a map of key-value pairs. (via a string)
# Usage example : android.manifest_placeholders = [myCustomUrl:\"org.kivy.customurl\"]
# android.manifest_placeholders = [:]
# (bool) Skip byte compile for .py files
# android.no-byte-compile-python = False
# (str) The format used to package the app for release mode (aab or apk or aar).
# android.release_artifact = aab
# (str) The format used to package the app for debug mode (apk or aar).
# android.debug_artifact = apk
#
# Python for android (p4a) specific
#
# (str) python-for-android URL to use for checkout
#p4a.url =
# (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)
#p4a.fork = kivy
# (str) python-for-android branch to use, defaults to master
#p4a.branch = master
# (str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch
#p4a.commit = HEAD
# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
#p4a.source_dir =
# (str) The directory in which python-for-android should look for your own build recipes (if any)
#p4a.local_recipes =
# (str) Filename to the hook for p4a
#p4a.hook =
# (str) Bootstrap to use for android builds
# p4a.bootstrap = sdl2
# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
#p4a.port =
# Control passing the --use-setup-py vs --ignore-setup-py to p4a
# "in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not
# Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py
# NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate
# setup.py if you're using Poetry, but you need to add "toml" to source.include_exts.
#p4a.setup_py = false
# (str) extra command line arguments to pass when invoking pythonforandroid.toolchain
#p4a.extra_args =
#
# iOS specific
#
# (str) Path to a custom kivy-ios folder
#ios.kivy_ios_dir = ../kivy-ios
# Alternately, specify the URL and branch of a git checkout:
ios.kivy_ios_url = https://github.com/kivy/kivy-ios
ios.kivy_ios_branch = master
# Another platform dependency: ios-deploy
# Uncomment to use a custom checkout
#ios.ios_deploy_dir = ../ios_deploy
# Or specify URL and branch
ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
ios.ios_deploy_branch = 1.10.0
# (bool) Whether or not to sign the code
ios.codesign.allowed = false
# (str) Name of the certificate to use for signing the debug version
# Get a list of available identities: buildozer ios list_identities
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) The development team to use for signing the debug version
#ios.codesign.development_team.debug = <hexstring>
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
# (str) The development team to use for signing the release version
#ios.codesign.development_team.release = <hexstring>
# (str) URL pointing to .ipa file to be installed
# This option should be defined along with `display_image_url` and `full_size_image_url` options.
#ios.manifest.app_url =
# (str) URL pointing to an icon (57x57px) to be displayed during download
# This option should be defined along with `app_url` and `full_size_image_url` options.
#ios.manifest.display_image_url =
# (str) URL pointing to a large icon (512x512px) to be used by iTunes
# This option should be defined along with `app_url` and `display_image_url` options.
#ios.manifest.full_size_image_url =
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
log_level = 2
# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
warn_on_root = 1
# (str) Path to build artifact storage, absolute or relative to spec file
# build_dir = ./.buildozer
# (str) Path to build output (i.e. .apk, .aab, .ipa) storage
# bin_dir = ./bin
# -----------------------------------------------------------------------------
# List as sections
#
# You can define all the "list" as [section:key].
# Each line will be considered as a option to the list.
# Let's take [app] / source.exclude_patterns.
# Instead of doing:
#
#[app]
#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
#
# This can be translated into:
#
#[app:source.exclude_patterns]
#license
#data/audio/*.wav
#data/images/original/*
#
# -----------------------------------------------------------------------------
# Profiles
#
# You can extend section / key with a profile
# For example, you want to deploy a demo version of your application without
# HD content. You could first change the title to add "(demo)" in the name
# and extend the excluded directories to remove the HD content.
#
#[app@demo]
#title = My Application (demo)
#
#[app:source.exclude_patterns@demo]
#images/hd/*
#
# Then, invoke the command line with the "demo" profile:
#
#buildozer --profile demo android debug

@ -0,0 +1,3 @@
Fork from:
https://github.com/xenova/transformers.js/tree/main/examples/text-to-speech-client

@ -0,0 +1,11 @@
export const SPEAKERS = {
"US female 1": "cmu_us_slt_arctic-wav-arctic_a0001",
"US female 2": "cmu_us_clb_arctic-wav-arctic_a0001",
"US male 1": "cmu_us_bdl_arctic-wav-arctic_a0003",
"US male 2": "cmu_us_rms_arctic-wav-arctic_a0003",
"Canadian male": "cmu_us_jmk_arctic-wav-arctic_a0002",
"Scottish male": "cmu_us_awb_arctic-wav-arctic_b0002",
"Indian male": "cmu_us_ksp_arctic-wav-arctic_a0007",
}
export const DEFAULT_SPEAKER = "cmu_us_slt_arctic-wav-arctic_a0001";

@ -0,0 +1,38 @@
const worker = {}
if (!worker.current) {
// Create the worker if it does not yet exist.
worker.current = new Worker(new URL('./worker.js', import.meta.url), {
type: 'module'
});
}
window.doSpeech = false;
const onMessageReceived = (e) => {
switch (e.data.status) {
case 'error':
window.onSpeechResponse(null);
window.doSpeech = false;
break;
case 'complete':
const blobUrl = URL.createObjectURL(e.data.output);
window.onSpeechResponse(blobUrl);
window.doSpeech = false;
break;
}
};
worker.current.addEventListener('message', onMessageReceived);
import { DEFAULT_SPEAKER, SPEAKERS } from './constants';
const handleGenerateSpeech = (text, speaker_id=DEFAULT_SPEAKER) => {
window.doSpeech = true;
worker.current.postMessage({
text,
speaker_id: speaker_id,
});
};
window.SPEAKERS = SPEAKERS;
window.handleGenerateSpeech = handleGenerateSpeech;
window.onSpeechResponse = (url) => console.log(url);

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@ -0,0 +1,19 @@
{
"main": "index.js",
"dependencies": {
"@xenova/transformers": "^2.16.1",
"webpack": "^5.91.0",
"webpack-node-externals": "^3.0.0"
},
"bundledDependencies": [
"@xenova/transformers"
],
"devDependencies": {
"pack": "^2.2.0",
"web": "^0.0.2",
"webpack-cli": "^5.1.4"
},
"bundleDependencies": [
"@xenova/transformers"
]
}

@ -0,0 +1,47 @@
// Adapted from https://www.npmjs.com/package/audiobuffer-to-wav
export function encodeWAV(samples) {
let offset = 44;
const buffer = new ArrayBuffer(offset + samples.length * 4);
const view = new DataView(buffer);
const sampleRate = 16000;
/* RIFF identifier */
writeString(view, 0, 'RIFF')
/* RIFF chunk length */
view.setUint32(4, 36 + samples.length * 4, true)
/* RIFF type */
writeString(view, 8, 'WAVE')
/* format chunk identifier */
writeString(view, 12, 'fmt ')
/* format chunk length */
view.setUint32(16, 16, true)
/* sample format (raw) */
view.setUint16(20, 3, true)
/* channel count */
view.setUint16(22, 1, true)
/* sample rate */
view.setUint32(24, sampleRate, true)
/* byte rate (sample rate * block align) */
view.setUint32(28, sampleRate * 4, true)
/* block align (channel count * bytes per sample) */
view.setUint16(32, 4, true)
/* bits per sample */
view.setUint16(34, 32, true)
/* data chunk identifier */
writeString(view, 36, 'data')
/* data chunk length */
view.setUint32(40, samples.length * 4, true)
for (let i = 0; i < samples.length; ++i, offset += 4) {
view.setFloat32(offset, samples[i], true)
}
return buffer
}
function writeString(view, offset, string) {
for (let i = 0; i < string.length; ++i) {
view.setUint8(offset + i, string.charCodeAt(i))
}
}

@ -0,0 +1,20 @@
const path = require('path');
const webpack = require('webpack');
module.exports = {
mode: 'production',
entry: {
server: './index.js',
},
output: {
path: path.join(__dirname, 'build'),
filename: 'index.js'
},
module: {
rules: [
{
exclude: /node_modules/
}
]
}
};

@ -0,0 +1,105 @@
import { env, Tensor, AutoTokenizer, SpeechT5ForTextToSpeech, SpeechT5HifiGan } from '@xenova/transformers';
import { encodeWAV } from './utils';
// Disable local model checks
env.allowLocalModels = false;
// Use the Singleton pattern to enable lazy construction of the pipeline.
class MyTextToSpeechPipeline {
static BASE_URL = 'https://huggingface.co/datasets/Xenova/cmu-arctic-xvectors-extracted/resolve/main/';
static model_id = 'Xenova/speecht5_tts';
static vocoder_id = 'Xenova/speecht5_hifigan';
static tokenizer_instance = null;
static model_instance = null;
static vocoder_instance = null;
static async getInstance(progress_callback = null) {
if (this.tokenizer_instance === null) {
this.tokenizer = AutoTokenizer.from_pretrained(this.model_id, { progress_callback });
}
if (this.model_instance === null) {
this.model_instance = SpeechT5ForTextToSpeech.from_pretrained(this.model_id, {
quantized: false,
progress_callback,
});
}
if (this.vocoder_instance === null) {
this.vocoder_instance = SpeechT5HifiGan.from_pretrained(this.vocoder_id, {
quantized: false,
progress_callback,
});
}
return new Promise(async (resolve, reject) => {
const result = await Promise.all([
this.tokenizer,
this.model_instance,
this.vocoder_instance,
]);
self.postMessage({
status: 'ready',
});
resolve(result);
});
}
static async getSpeakerEmbeddings(speaker_id) {
// e.g., `cmu_us_awb_arctic-wav-arctic_a0001`
const speaker_embeddings_url = `${this.BASE_URL}${speaker_id}.bin`;
const speaker_embeddings = new Tensor(
'float32',
new Float32Array(await (await fetch(speaker_embeddings_url)).arrayBuffer()),
[1, 512]
)
return speaker_embeddings;
}
}
// Mapping of cached speaker embeddings
const speaker_embeddings_cache = new Map();
// Listen for messages from the main thread
self.addEventListener('message', async (event) => {
// Load the pipeline
const [tokenizer, model, vocoder] = await MyTextToSpeechPipeline.getInstance(x => {
// We also add a progress callback so that we can track model loading.
self.postMessage(x);
});
// Tokenize the input
const { input_ids } = tokenizer(event.data.text);
// Load the speaker embeddings
let speaker_embeddings = speaker_embeddings_cache.get(event.data.speaker_id);
if (speaker_embeddings === undefined) {
speaker_embeddings = await MyTextToSpeechPipeline.getSpeakerEmbeddings(event.data.speaker_id);
speaker_embeddings_cache.set(event.data.speaker_id, speaker_embeddings);
}
// Generate the waveform
let response;
try {
response = await model.generate_speech(input_ids, speaker_embeddings, { vocoder });
} catch(e) {
self.postMessage({
status: 'error',
exception: e,
});
throw e;
}
const { waveform } = response;
// Encode the waveform as a WAV file
const wav = encodeWAV(waveform.data);
// Send the output back to the main thread
self.postMessage({
status: 'complete',
output: new Blob([wav], { type: 'audio/wav' }),
});
});

@ -0,0 +1,5 @@
cp -r * /var/win/shared/
cp -r windows/* /var/win/shared/
cp setup.py /var/win/shared/
cp README.md /var/win/shared/
#git clone https://github.com/pyinstaller/pyinstaller/ /var/win/shared/pyinstaller

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After

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@ -1,9 +1,6 @@
# -*- mode: python ; coding: utf-8 -*-
block_cipher = None
a = Analysis(
['main.py'],
pathex=[],
@ -14,29 +11,21 @@ a = Analysis(
hooksconfig={},
runtime_hooks=[],
excludes=[],
win_no_prefer_redirects=False,
win_private_assemblies=False,
cipher=block_cipher,
noarchive=False,
)
pyz = PYZ(a.pure, a.zipped_data, cipher=block_cipher)
pyz = PYZ(a.pure)
exe = EXE(
pyz,
a.scripts,
a.binaries,
Tree('C:/Users/Docker/AppData/Local/Packages/PythonSoftwareFoundation.Python.3.11_qbz5n2kfra8p0/LocalCache/local-packages/Python311/site-packages/g4f/gui/client', prefix='client'),
a.zipfiles,
a.datas,
[],
exclude_binaries=True,
name='g4f',
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
upx_exclude=[],
runtime_tmpdir=None,
console=False,
console=True,
disable_windowed_traceback=False,
argv_emulation=False,
target_arch=None,
@ -44,3 +33,13 @@ exe = EXE(
entitlements_file=None,
icon='icon.ico',
)
coll = COLLECT(
exe,
a.binaries,
Tree('//host.lan/Data/g4f/gui/client', prefix='client'),
a.datas,
strip=False,
upx=True,
upx_exclude=[],
name='g4f',
)
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