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@ -25,9 +25,9 @@ int parse_num(int ch, char *opt, char *name);
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void draw(
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char *name,
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int size, int distance, int wait, int line_width, char *color_name,
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int follow, int transparent, int grow, int outline);
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int follow, int transparent, int grow, int outline, int repeat);
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static struct option longopts[] = {
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static struct option longopts[] = {
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{"help", no_argument, NULL, 'h'},
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{"size", required_argument, NULL, 's'},
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{"distance", required_argument, NULL, 'd'},
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@ -38,8 +38,9 @@ static struct option longopts[] = {
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{"transparent", no_argument, NULL, 't'},
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{"grow", no_argument, NULL, 'g'},
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{"outline", no_argument, NULL, 'o'},
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{"repeat", no_argument, NULL, 'r'},
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{NULL, 0, NULL, 0}
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};
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};
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void usage(char *name) {
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printf("Usage: %s [-stplcftg]\n\n", name);
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@ -62,12 +63,15 @@ void usage(char *name) {
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printf(" it's disabled by default.\n");
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printf(" -o, --outline Draw an outline in the opposite color as well. Helps\n");
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printf(" visibility on all backgrounds.\n");
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printf(" -r, --repeat Repeat the animation indefinitely.\n");
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printf("\n");
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printf("Examples:\n");
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printf(" The defaults:\n");
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printf(" %s --size 320 --distance 40 --wait 400 --line-width 4 --color black\n\n", name);
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printf(" Draw a solid circle:\n");
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printf(" %s --size 100 --distance 1 --wait 20 --line-width 1\n", name);
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printf(" %s --size 100 --distance 1 --wait 20 --line-width 1\n\n", name);
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printf(" Constantly highlight the cursor:\n");
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printf(" %s -r -c white -o -l1 -s10 -d1 -w1000 -ft\n", name);
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printf("\n");
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}
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@ -95,6 +99,7 @@ int main(int argc, char* argv[]) {
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int transparent = 0;
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int grow = 0;
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int outline = 0;
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int repeat = 0;
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int ch;
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while ((ch = getopt_long(argc, argv, "hs:d:w:l:c:r:ftgo", longopts, NULL)) != -1)
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@ -129,6 +134,9 @@ int main(int argc, char* argv[]) {
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case 'o':
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outline = 1;
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break;
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case 'r':
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repeat = 1;
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break;
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default:
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usage(argv[0]);
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exit(1);
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@ -136,13 +144,13 @@ int main(int argc, char* argv[]) {
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draw(argv[0],
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size, distance, wait, line_width, color_name,
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follow, transparent, grow, outline);
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follow, transparent, grow, outline, repeat);
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}
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void draw(
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char *name,
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int size, int distance, int wait, int line_width, char *color_name,
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int follow, int transparent, int grow, int outline
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int follow, int transparent, int grow, int outline, int repeat
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) {
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// Setup display and such
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char *display_name = getenv("DISPLAY");
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@ -286,46 +294,48 @@ void draw(
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}
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// Draw the circles
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int i = 1;
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for (i=1; i<=size; i+=distance) {
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if (follow) {
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XClearWindow(display, window);
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}
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do {
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int i = 1;
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for (i=1; i<=size; i+=distance) {
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if (follow) {
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XClearWindow(display, window);
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}
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int cs;
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if (grow)
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cs = i;
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else
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cs = size - i;
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if (outline) {
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XSetLineAttributes(display, gc, line_width+2, LineSolid, CapButt, JoinBevel);
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XSetForeground(display, gc, color2.pixel);
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XDrawArc(display, window, gc,
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size/2 - cs/2, size/2 - cs/2, // x, y position
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cs, cs, // Size
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0, 360 * 64); // Make it a full circle
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// Set color back for the normal circle.
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XSetLineAttributes(display, gc, line_width, LineSolid, CapButt, JoinBevel);
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XSetForeground(display, gc, color.pixel);
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}
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int cs;
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if (grow)
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cs = i;
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else
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cs = size - i;
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if (outline) {
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XSetLineAttributes(display, gc, line_width+2, LineSolid, CapButt, JoinBevel);
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XSetForeground(display, gc, color2.pixel);
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XDrawArc(display, window, gc,
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size/2 - cs/2, size/2 - cs/2, // x, y position
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cs, cs, // Size
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0, 360 * 64); // Make it a full circle
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// Set color back for the normal circle.
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XSetLineAttributes(display, gc, line_width, LineSolid, CapButt, JoinBevel);
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XSetForeground(display, gc, color.pixel);
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}
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if (follow) {
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XQueryPointer(display, XRootWindow(display, screen),
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&child_win, &root_win,
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&root_x, &root_y, &win_x, &win_y, &mask);
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XMoveWindow(display, window, root_x - size/2, root_y - size/2);
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}
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XDrawArc(display, window, gc,
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size/2 - cs/2, size/2 - cs/2, // x, y position
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cs, cs, // Size
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0, 360 * 64); // Make it a full circle
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if (follow) {
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XQueryPointer(display, XRootWindow(display, screen),
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&child_win, &root_win,
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&root_x, &root_y, &win_x, &win_y, &mask);
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XMoveWindow(display, window, root_x - size/2, root_y - size/2);
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XSync(display, False);
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usleep(wait * 100);
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}
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XSync(display, False);
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usleep(wait * 100);
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}
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} while (repeat);
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XFreeGC(display, gc);
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XCloseDisplay(display);
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