Adding stacker patch as requested ref. #17

pull/32/head
bakkeby 4 years ago
parent cd818c14bb
commit 7bc3cf765e

@ -15,6 +15,8 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
### Changelog:
2020-03-23 - Added stacker patch
2020-03-21 - Reworked a series of layouts to re-allocate remaining pixels following an even (or cfacts) split with the aim of presenting a pixel perfect layout. This affects the following layouts: tile, bstack, bstackhoriz, centered master, centered floating master, columns, deck, and corresponding flextile-deluxe layouts
2020-02-11 - Added swaptags and vtcolor patches
@ -297,6 +299,9 @@ Refer to [https://dwm.suckless.org/](https://dwm.suckless.org/) for details on t
- [spawn_cwd](https://dwm.suckless.org/patches/spawn_cwd/)
- spawns programs from currently focused client's working directory
- [stacker](https://dwm.suckless.org/patches/stacker/)
- provides comprehensive utilities for managing the client stack
- [statusallmons](https://dwm.suckless.org/patches/statuspadding/)
- this patch draws and updates the statusbar on all monitors

@ -629,6 +629,17 @@ static const Layout layouts[] = {
{ MODKEY|ControlMask|ShiftMask, KEY, toggletag, {.ui = 1 << TAG} },
#endif // COMBO_PATCH / SWAPTAGS_PATCH
#if STACKER_PATCH
#define STACKKEYS(MOD,ACTION) \
{ MOD, XK_j, ACTION##stack, {.i = INC(+1) } }, \
{ MOD, XK_k, ACTION##stack, {.i = INC(-1) } }, \
{ MOD, XK_s, ACTION##stack, {.i = PREVSEL } }, \
{ MOD, XK_w, ACTION##stack, {.i = 0 } }, \
{ MOD, XK_e, ACTION##stack, {.i = 1 } }, \
{ MOD, XK_a, ACTION##stack, {.i = 2 } }, \
{ MOD, XK_z, ACTION##stack, {.i = -1 } },
#endif // STACKER_PATCH
#if HOLDBAR_PATCH
#define HOLDKEY 0 // replace 0 with the keysym to activate holdbar
#endif // HOLDBAR_PATCH
@ -673,8 +684,13 @@ static Key keys[] = {
{ MODKEY, XK_grave, togglescratch, {.v = scratchpadcmd } },
#endif // SCRATCHPAD_PATCH
{ MODKEY, XK_b, togglebar, {0} },
#if STACKER_PATCH
STACKKEYS(MODKEY, focus)
STACKKEYS(MODKEY|ShiftMask, push)
#else
{ MODKEY, XK_j, focusstack, {.i = +1 } },
{ MODKEY, XK_k, focusstack, {.i = -1 } },
#endif // STACKER_PATCH
#if SWAPFOCUS_PATCH && PERTAG_PATCH
{ MODKEY, XK_s, swapfocus, {.i = -1 } },
#endif // SWAPFOCUS_PATCH
@ -741,7 +757,7 @@ static Key keys[] = {
{ MODKEY|ShiftMask, XK_backslash, shiftview, { .i = +1 } },
#endif // SHIFTVIEW_PATCH
#if AWESOMEBAR_PATCH
{ MODKEY, XK_z, showhideclient, {0} },
{ MODKEY|ControlMask, XK_z, showhideclient, {0} },
#endif // AWESOMEBAR_PATCH
{ MODKEY|ShiftMask, XK_c, killclient, {0} },
#if KILLUNSEL_PATCH

@ -342,7 +342,9 @@ static void expose(XEvent *e);
static void focus(Client *c);
static void focusin(XEvent *e);
static void focusmon(const Arg *arg);
#if !STACKER_PATCH
static void focusstack(const Arg *arg);
#endif // STACKER_PATCH
static int getrootptr(int *x, int *y);
static long getstate(Window w);
static int gettextprop(Window w, Atom atom, char *text, unsigned int size);
@ -1784,6 +1786,7 @@ focusmon(const Arg *arg)
#endif // WARP_PATCH
}
#if !STACKER_PATCH
void
focusstack(const Arg *arg)
{
@ -1813,6 +1816,7 @@ focusstack(const Arg *arg)
restack(selmon);
}
}
#endif // STACKER_PATCH
Atom
getatomprop(Client *c, Atom prop)

@ -101,6 +101,9 @@
#include "sortscreens.c"
#endif // XINERAMA
#endif
#if STACKER_PATCH
#include "stacker.c"
#endif
#if STICKY_PATCH
#include "sticky.c"
#endif

@ -101,6 +101,9 @@
#include "sortscreens.h"
#endif // XINERAMA
#endif
#if STACKER_PATCH
#include "stacker.h"
#endif
#if STICKY_PATCH
#include "sticky.h"
#endif

@ -0,0 +1,74 @@
void
focusstack(const Arg *arg)
{
int i = stackpos(arg);
Client *c, *p;
if (i < 0)
return;
#if ALWAYSFULLSCREEN_PATCH
if (!selmon->sel || selmon->sel->isfullscreen)
return;
#endif // ALWAYSFULLSCREEN_PATCH
for (p = NULL, c = selmon->clients; c && (i || !ISVISIBLE(c));
i -= ISVISIBLE(c) ? 1 : 0, p = c, c = c->next);
focus(c ? c : p);
restack(selmon);
}
void
pushstack(const Arg *arg)
{
int i = stackpos(arg);
Client *sel = selmon->sel, *c, *p;
if (i < 0)
return;
else if (i == 0) {
detach(sel);
attach(sel);
}
else {
for (p = NULL, c = selmon->clients; c; p = c, c = c->next)
if (!(i -= (ISVISIBLE(c) && c != sel)))
break;
c = c ? c : p;
detach(sel);
sel->next = c->next;
c->next = sel;
}
arrange(selmon);
}
int
stackpos(const Arg *arg)
{
int n, i;
Client *c, *l;
if (!selmon->clients)
return -1;
if (arg->i == PREVSEL) {
for (l = selmon->stack; l && (!ISVISIBLE(l) || l == selmon->sel); l = l->snext);
if (!l)
return -1;
for (i = 0, c = selmon->clients; c != l; i += ISVISIBLE(c) ? 1 : 0, c = c->next);
return i;
}
else if (ISINC(arg->i)) {
if(!selmon->sel)
return -1;
for (i = 0, c = selmon->clients; c != selmon->sel; i += ISVISIBLE(c) ? 1 : 0, c = c->next);
for (n = i; c; n += ISVISIBLE(c) ? 1 : 0, c = c->next);
return MOD(i + GETINC(arg->i), n);
}
else if (arg->i < 0) {
for(i = 0, c = selmon->clients; c; i += ISVISIBLE(c) ? 1 : 0, c = c->next);
return MAX(i + arg->i, 0);
}
else
return arg->i;
}

@ -0,0 +1,10 @@
#define GETINC(X) ((X) - 2000)
#define INC(X) ((X) + 2000)
#define ISINC(X) ((X) > 1000 && (X) < 3000)
#define PREVSEL 3000
#define MOD(N,M) ((N)%(M) < 0 ? (N)%(M) + (M) : (N)%(M))
#define TRUNC(X,A,B) (MAX((A), MIN((X), (B))))
static void focusstack(const Arg *arg);
static void pushstack(const Arg *arg);
static int stackpos(const Arg *arg);

@ -424,6 +424,16 @@
*/
#define SPAWNCMD_PATCH 0
/* This patch provides comprehensive utilities for managing the client stack, providing
* keyboard shortcuts for focusing or placing a client at specific positions in the stack.
* Note that the default keybindings for this patch have been changed in dwm-flexipatch
* due to the many conflicts with other patches. As it provides similar functionality to the
* swapfocus patch it also uses the MOD+s shortcut to focus the previously selected client,
* thus note a conflict between these two patches.
* https://dwm.suckless.org/patches/stacker/
*/
#define STACKER_PATCH 0
/* This patch draws and updates the statusbar on all monitors.
* https://dwm.suckless.org/patches/statusallmons/
*/
@ -459,7 +469,7 @@
#define SWALLOW_PATCH 0
/* This patch depends on the pertag patch and makes it possible to switch focus with a single
* shortcut (mod-s) instead of having to think if you should use mod-j or mod-k for reaching
* shortcut (MOD+s) instead of having to think if you should use MOD+j or MOD+k for reaching
* the previously used window.
* This patch depends on the following additional libraries:
* - libxcb

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