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103 lines
1.8 KiB
C++

#include "playlist.h"
#include "settings.h"
#include "faceWeather.h"
#include "faceCalendar.h"
#include "faceSplash.h"
#include "faceToday.h"
#define ARRAY_SIZE(A) (sizeof(A) / sizeof((A)[0]))
typedef void (*Callable)();
typedef struct
{
String name;
Callable show;
Callable setup;
Callable loop;
} FaceAndName;
typedef FaceAndName FaceAndNameList[];
// List of faces to cycle through
FaceAndNameList faces = {
{"Weather", showFaceWeather, setupFaceWeather, loopFaceWeather},
{"Today", showFaceToday, setupFaceToday, loopFaceToday},
// {"Splash", showFaceSplash, setupFaceSplash, loopFaceSplash},
{"Calendar", showFaceCalendar, setupFaceCalendar, loopFaceCalendar},
};
const uint8_t faceCount = ARRAY_SIZE(faces);
unsigned long lastSwitch = 0;
int32_t timer;
uint8_t currentFaceIndex = 0;
//bool autoplayEnabled = false;
void setupPlaylist()
{
Serial.println("setupPlaylist...");
// load timer
timer = NVS.getInt("playlist.timer") * 1000;
if (timer < 30000)
{
timer = 30000;
}
// setup faces
for (uint8_t i = 0; i < faceCount; i++)
{
faces[i].setup();
}
// force instant update
lastSwitch = millis() - timer;
}
void loopPlaylist()
{
// loop faces
for (uint8_t i = 0; i < faceCount; i++)
{
faces[i].loop();
}
if (PlaylistGetRemainingTimeMs() <= 0) // && autoplayEnabled
{
PlaylistResetTimer();
PlaylistNextFace();
Serial.println("switch face: " + faces[currentFaceIndex].name);
faces[currentFaceIndex].show();
}
}
void PlaylistNextFace()
{
currentFaceIndex++;
// wrap around at the ends
if (currentFaceIndex < 0)
{
currentFaceIndex = faceCount - 1;
}
if (currentFaceIndex >= faceCount)
{
currentFaceIndex = 0;
}
}
String PlaylistGetCurrentFace()
{
return faces[currentFaceIndex].name;
}
int32_t PlaylistGetRemainingTimeMs()
{
return timer - (millis() - lastSwitch);
}
void PlaylistResetTimer()
{
lastSwitch = millis();
}