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cointop/vendor/github.com/hajimehoshi/go-mp3/internal/imdct/imdct.go

108 lines
2.6 KiB
Go

// Copyright 2017 Hajime Hoshi
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package imdct
import (
"math"
)
var imdctWinData = [4][36]float32{}
func init() {
for i := 0; i < 36; i++ {
imdctWinData[0][i] = float32(math.Sin(math.Pi / 36 * (float64(i) + 0.5)))
}
for i := 0; i < 18; i++ {
imdctWinData[1][i] = float32(math.Sin(math.Pi / 36 * (float64(i) + 0.5)))
}
for i := 18; i < 24; i++ {
imdctWinData[1][i] = 1.0
}
for i := 24; i < 30; i++ {
imdctWinData[1][i] = float32(math.Sin(math.Pi / 12 * (float64(i) + 0.5 - 18.0)))
}
for i := 30; i < 36; i++ {
imdctWinData[1][i] = 0.0
}
for i := 0; i < 12; i++ {
imdctWinData[2][i] = float32(math.Sin(math.Pi / 12 * (float64(i) + 0.5)))
}
for i := 12; i < 36; i++ {
imdctWinData[2][i] = 0.0
}
for i := 0; i < 6; i++ {
imdctWinData[3][i] = 0.0
}
for i := 6; i < 12; i++ {
imdctWinData[3][i] = float32(math.Sin(math.Pi / 12 * (float64(i) + 0.5 - 6.0)))
}
for i := 12; i < 18; i++ {
imdctWinData[3][i] = 1.0
}
for i := 18; i < 36; i++ {
imdctWinData[3][i] = float32(math.Sin(math.Pi / 36 * (float64(i) + 0.5)))
}
}
var cosN12 = [6][12]float32{}
func init() {
const N = 12
for i := 0; i < 6; i++ {
for j := 0; j < 12; j++ {
cosN12[i][j] = float32(math.Cos(math.Pi / (2 * N) * (2*float64(j) + 1 + N/2) * (2*float64(i) + 1)))
}
}
}
var cosN36 = [18][36]float32{}
func init() {
const N = 36
for i := 0; i < 18; i++ {
for j := 0; j < 36; j++ {
cosN36[i][j] = float32(math.Cos(math.Pi / (2 * N) * (2*float64(j) + 1 + N/2) * (2*float64(i) + 1)))
}
}
}
func Win(in []float32, blockType int) []float32 {
out := make([]float32, 36)
if blockType == 2 {
iwd := imdctWinData[blockType]
const N = 12
for i := 0; i < 3; i++ {
for p := 0; p < N; p++ {
sum := float32(0.0)
for m := 0; m < N/2; m++ {
sum += in[i+3*m] * cosN12[m][p]
}
out[6*i+p+6] += sum * iwd[p]
}
}
return out
}
const N = 36
iwd := imdctWinData[blockType]
for p := 0; p < N; p++ {
sum := float32(0.0)
for m := 0; m < N/2; m++ {
sum += in[m] * cosN36[m][p]
}
out[p] = sum * iwd[p]
}
return out
}