package ui import ( "fmt" "github.com/miguelmota/gocui" ) // IView is the view interface type IView interface { Backing() *gocui.View SetBacking(gocuiView *gocui.View) Name() string } // View is a view sruct type View struct { backing *gocui.View name string } // NewView creates a new view func NewView(name string) *View { return &View{ name: name, } } // Backing returns the backing gocui view func (view *View) Backing() *gocui.View { return view.backing } // SetBacking sets the backing gocui view func (view *View) SetBacking(gocuiView *gocui.View) { view.backing = gocuiView } // HasBacking returns the true if this view has a gocui backing func (view *View) HasBacking() bool { return view.backing != nil } // Height returns the view height func (view *View) Height() int { if view.HasBacking() { _, h := view.backing.Size() return h } return 0 } // Width returns the view width func (view *View) Width() int { if view.HasBacking() { w, _ := view.backing.Size() return w } return 0 } // Cursor returns the view's cursor points func (view *View) Cursor() (int, int) { if view.HasBacking() { return view.backing.Cursor() } return 0, 0 } // CursorX returns the view's cursor X point func (view *View) CursorX() int { if view.HasBacking() { x, _ := view.backing.Cursor() return x } return 0 } // CursorY returns the view's cursor Y point func (view *View) CursorY() int { if view.HasBacking() { _, y := view.backing.Cursor() return y } return 0 } // SetCursor sets the view's cursor func (view *View) SetCursor(x, y int) error { if view.HasBacking() { return view.backing.SetCursor(x, y) } return nil } // Origin returns the view's origin points func (view *View) Origin() (int, int) { if view.HasBacking() { return view.backing.Origin() } return 0, 0 } // OriginX returns the view's origin X point func (view *View) OriginX() int { if view.HasBacking() { x, _ := view.backing.Origin() return x } return 0 } // OriginY returns the view's origin Y point func (view *View) OriginY() int { if view.HasBacking() { _, y := view.backing.Origin() return y } return 0 } // SetOrigin sets the view's origin func (view *View) SetOrigin(x, y int) error { if view.HasBacking() { return view.backing.SetOrigin(x, y) } return nil } // Name returns the view's name func (view *View) Name() string { return view.name } // Clear clears the view content func (view *View) Clear() error { if view.HasBacking() { view.backing.Clear() } return nil } // Write will write the content to the view func (view *View) Write(content string) error { if view.HasBacking() { fmt.Fprintln(view.backing, content) } return nil } // Update will clear and write the content to the view func (view *View) Update(content string) error { view.Clear() view.Write(content) return nil } // SetFrame enables the frame border for the view func (view *View) SetFrame(enabled bool) error { if view.HasBacking() { view.backing.Frame = enabled } return nil } // SetHighlight enables the highlight color for the view func (view *View) SetHighlight(enabled bool) error { if view.HasBacking() { view.backing.Highlight = enabled } return nil } // SetEditable makes the view editable func (view *View) SetEditable(enabled bool) error { if view.HasBacking() { view.backing.Editable = enabled } return nil } // SetWrap enables text wrapping for the view func (view *View) SetWrap(enabled bool) error { if view.HasBacking() { view.backing.Wrap = enabled } return nil } // SetFgColor sets the foreground color func (view *View) SetFgColor(color gocui.Attribute) { if view.HasBacking() { view.backing.FgColor = color } } // SetBgColor sets the background color func (view *View) SetBgColor(color gocui.Attribute) { if view.HasBacking() { view.backing.BgColor = color } } // SetSelFgColor sets the foreground color for selection func (view *View) SetSelFgColor(color gocui.Attribute) { if view.HasBacking() { view.backing.SelFgColor = color } } // SetSelBgColor sets the background color for selection func (view *View) SetSelBgColor(color gocui.Attribute) { if view.HasBacking() { view.backing.SelBgColor = color } } // Read reads data in bytes buffer func (view *View) Read(b []byte) (int, error) { if view.HasBacking() { return view.backing.Read(b) } return 0, nil } // Rewind undos view update func (view *View) Rewind() error { if view.HasBacking() { view.backing.Rewind() } return nil }