@ -34,22 +34,22 @@ For additional Developer Capabilities compile the application with the following
$ nimble build -d:developer
```
This will enable reloading the shaders with `Ctrl+R`. The shader files (`frag.glsl` and `vert.glsl`) should be located in the same folder as `boomer.nim` for this feature to work. If the shader files not found the program won't even start.
This will enable reloading the shaders with `Ctrl+R`. The shader files (`frag.glsl` and `vert.glsl`) should be located in the same folder as `boomer.nim` for this feature to work. If the shader files not found the program won't even start.
**Keep in mind that the developer build is not suitable for day-to-day usage because it creates the external dependency on the shader files. Compiling the program without `-d:developer` "bakes" the shaders into the executable and eliminates the dependency.**