//go:build !windows // +build !windows package emu import ( "github.com/OrbTools/OrbMap/keyevents" "github.com/bendahl/uinput" ) var vkm uinput.Keyboard = nil //ProcKey keyboard emulator loop func ProcKey(kb chan *keyevents.KeyEvent) { println("Emu Unix Starting") var err error vkm, err = uinput.CreateKeyboard("/dev/uinput", []byte("Orbmap")) if err != nil { panic(err) } defer vkm.Close() for { KeyEv := <-kb if KeyEv.Type == 1 { if KeyEv.Value == 1 { vkm.KeyDown(int(KeyEv.Code)) } else if KeyEv.Value == 2 { } else { vkm.KeyUp(int(KeyEv.Code)) } } } }