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MangoHud/src/gl/inject_egl.cpp

227 lines
6.7 KiB
C++

#include <iostream>
#include <array>
#include <cstring>
#include <dlfcn.h>
#include <chrono>
#include <iomanip>
#include <spdlog/spdlog.h>
#include "real_dlsym.h"
#include "mesa/util/macros.h"
#include "mesa/util/os_time.h"
#include "blacklist.h"
#include "gl_hud.h"
#include "wsi_helpers.h"
#ifdef VK_USE_PLATFORM_WAYLAND_KHR
#include <wayland-egl.h>
#endif
#include <sys/mman.h>
#include <unistd.h>
#define HAVE_MINCORE
using namespace MangoHud::GL;
namespace MangoHud { namespace GL {
extern swapchain_stats sw_stats;
extern wsi_connection wsi_conn;
}}
EXPORT_C_(void*) eglGetProcAddress(const char* procName);
static GL_SESSION egl_session = GL_SESSION_UNKNOWN;
// mesa eglglobals.c
static bool pointer_is_dereferencable(void *p)
{
#ifdef HAVE_MINCORE
uintptr_t addr = (uintptr_t) p;
unsigned char valid = 0;
const long page_size = getpagesize();
if (p == NULL)
return false;
/* align addr to page_size */
addr &= ~(page_size - 1);
if (mincore((void *) addr, page_size, &valid) < 0) {
return false;
}
/* mincore() returns 0 on success, and -1 on failure. The last parameter
* is a vector of bytes with one entry for each page queried. mincore
* returns page residency information in the first bit of each byte in the
* vector.
*
* Residency doesn't actually matter when determining whether a pointer is
* dereferenceable, so the output vector can be ignored. What matters is
* whether mincore succeeds. See:
*
* http://man7.org/linux/man-pages/man2/mincore.2.html
*/
return true;
#else
return p != NULL;
#endif
}
void* get_egl_proc_address(const char* name) {
void *func = nullptr;
static void *(*pfn_eglGetProcAddress)(const char*) = nullptr;
if (!pfn_eglGetProcAddress) {
void *handle = real_dlopen("libEGL.so.1", RTLD_LAZY|RTLD_LOCAL);
if (!handle) {
SPDLOG_ERROR("Failed to open " MANGOHUD_ARCH " libEGL.so.1: {}", dlerror());
} else {
pfn_eglGetProcAddress = reinterpret_cast<decltype(pfn_eglGetProcAddress)>(real_dlsym(handle, "eglGetProcAddress"));
}
}
if (pfn_eglGetProcAddress)
func = pfn_eglGetProcAddress(name);
if (!func)
func = get_proc_address( name );
if (!func) {
SPDLOG_DEBUG("Failed to get function '{}'", name);
}
return func;
}
//EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
EXPORT_C_(int) eglMakeCurrent_OFF(void *dpy, void *draw, void *read,void *ctx) {
SPDLOG_TRACE("{}: draw: {}, ctx: {}", __func__, draw, ctx);
int ret = 0;
return ret;
}
EXPORT_C_(void*) eglGetDisplay(void* native_display)
{
static decltype(&eglGetDisplay) pfn_eglGetDisplay = nullptr;
if (!pfn_eglGetDisplay)
pfn_eglGetDisplay = reinterpret_cast<decltype(pfn_eglGetDisplay)>(get_egl_proc_address("eglGetDisplay"));
if (getenv("WAYLAND_DISPLAY"))
{
egl_session = GL_SESSION_WL;
wsi_conn.wl.display = reinterpret_cast<wl_display*> (native_display);
}
else if (getenv("DISPLAY"))
{
egl_session = GL_SESSION_X11;
wsi_conn.xlib.dpy = reinterpret_cast<Display*> (native_display);
}
if (pointer_is_dereferencable(native_display))
{
Dl_info info;
void *first_pointer = *(void **) native_display;
dladdr(first_pointer, &info);
if (info.dli_saddr)
fprintf(stderr, "dli_sname: %s\n", info.dli_sname);
}
return pfn_eglGetDisplay(native_display);
}
EXPORT_C_(void*) eglCreateWindowSurface(void *egl_display, void *egl_config, void *native_window, int const * attrib_list)
{
static decltype(&eglCreateWindowSurface) pfn_eglCreateWindowSurface = nullptr;
if (!pfn_eglCreateWindowSurface)
pfn_eglCreateWindowSurface = reinterpret_cast<decltype(pfn_eglCreateWindowSurface)>(get_egl_proc_address("eglCreateWindowSurface"));
if (egl_session == GL_SESSION_WL)
{
// wsi_conn.wl.surface = reinterpret_cast<wl_surface*>(native_window);
}
else if (egl_session == GL_SESSION_X11)
{
wsi_conn.xlib.window = reinterpret_cast<Window>(native_window);
}
return pfn_eglCreateWindowSurface(egl_display, egl_config, native_window, attrib_list);
}
EXPORT_C_(wl_egl_window*) wl_egl_window_create(wl_surface *surf, int w, int h)
{
static decltype(&wl_egl_window_create) pfn_wl_egl_window_create = nullptr;
if (!pfn_wl_egl_window_create)
{
void *hlib = dlopen("libwayland-egl.so.1", RTLD_LAZY);
pfn_wl_egl_window_create = reinterpret_cast<decltype(pfn_wl_egl_window_create)>(dlsym(hlib, "wl_egl_window_create"));
}
fprintf(stderr, "%s\n", __func__);
wsi_conn.wl.surface = surf;
return pfn_wl_egl_window_create(surf, w, h);
}
EXPORT_C_(unsigned int) eglSwapBuffers( void* dpy, void* surf)
{
static int (*pfn_eglSwapBuffers)(void*, void*) = nullptr;
if (!pfn_eglSwapBuffers)
pfn_eglSwapBuffers = reinterpret_cast<decltype(pfn_eglSwapBuffers)>(get_egl_proc_address("eglSwapBuffers"));
if (!is_blacklisted()) {
static int (*pfn_eglQuerySurface)(void* dpy, void* surface, int attribute, int *value) = nullptr;
if (!pfn_eglQuerySurface)
pfn_eglQuerySurface = reinterpret_cast<decltype(pfn_eglQuerySurface)>(get_egl_proc_address("eglQuerySurface"));
imgui_create(surf, egl_session);
int width=0, height=0;
if (pfn_eglQuerySurface(dpy, surf, 0x3056, &height) &&
pfn_eglQuerySurface(dpy, surf, 0x3057, &width))
imgui_render(width, height);
using namespace std::chrono_literals;
if (fps_limit_stats.targetFrameTime > 0s || (sw_stats.lost_focus && fps_limit_stats.focusLossFrameTime > 0s)){
fps_limit_stats.frameStart = Clock::now();
FpsLimiter(fps_limit_stats, sw_stats.lost_focus);
fps_limit_stats.frameEnd = Clock::now();
}
}
return pfn_eglSwapBuffers(dpy, surf);
}
struct func_ptr {
const char *name;
void *ptr;
};
static std::array<const func_ptr, 4> name_to_funcptr_map = {{
#define ADD_HOOK(fn) { #fn, (void *) fn }
ADD_HOOK(eglGetProcAddress),
ADD_HOOK(eglSwapBuffers),
ADD_HOOK(eglGetDisplay),
ADD_HOOK(wl_egl_window_create),
#undef ADD_HOOK
}};
EXPORT_C_(void *) mangohud_find_egl_ptr(const char *name)
{
if (is_blacklisted())
return nullptr;
for (auto& func : name_to_funcptr_map) {
if (strcmp(name, func.name) == 0)
return func.ptr;
}
return nullptr;
}
void* eglGetProcAddress(const char* procName)
{
void* real_func = get_egl_proc_address(procName);
void* func = mangohud_find_egl_ptr(procName);
SPDLOG_TRACE("{}: proc: {}, real: {}, fun: {}", __func__, procName, real_func, func);
if (func && real_func)
return func;
return real_func;
}