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MangoHud/src/kiero/d3d12_impl.h

32 lines
1.1 KiB
C++

#include <dxgi.h>
#include <dxgi1_5.h>
#include <d3d12.h>
#include <wrl.h>
#ifndef __D3D12_IMPL_H__
#define __D3D12_IMPL_H__
namespace impl
{
namespace d3d12
{
void init();
void uninit();
}
}
typedef long(__fastcall* PresentD3D12) (IDXGISwapChain* pSwapChain, UINT SyncInterval, UINT Flags);
typedef HRESULT(__stdcall* tResizeBuffers)(IDXGISwapChain* pThis, UINT BufferCount, UINT Width,
UINT Height, DXGI_FORMAT NewFormat, UINT SwapChainFlags);
extern PresentD3D12 oPresentD3D12;
extern void(*oExecuteCommandListsD3D12)(ID3D12CommandQueue*, UINT, ID3D12CommandList*);
extern tResizeBuffers oResizeBuffers;
typedef void(__fastcall* DrawInstancedD3D12)(ID3D12GraphicsCommandList* dCommandList, UINT VertexCountPerInstance, UINT InstanceCount, UINT StartVertexLocation, UINT StartInstanceLocation);
extern DrawInstancedD3D12 oDrawInstancedD3D12;
typedef void(__fastcall* DrawIndexedInstancedD3D12)(ID3D12GraphicsCommandList* dCommandList, UINT IndexCount, UINT InstanceCount, UINT StartIndex, INT BaseVertex);
extern DrawIndexedInstancedD3D12 oDrawIndexedInstancedD3D12;
#endif // __D3D12_IMPL_H__