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MangoHud/src/logging.cpp

182 lines
5.3 KiB
C++

#include <sstream>
#include <iomanip>
#include <spdlog/spdlog.h>
#include "logging.h"
#include "overlay.h"
#include "config.h"
#include "file_utils.h"
string os, cpu, gpu, ram, kernel, driver, cpusched;
bool sysInfoFetched = false;
double fps;
uint64_t frametime;
logData currentLogData = {};
std::unique_ptr<Logger> logger;
string exec(string command) {
char buffer[128];
string result = "";
#ifdef __gnu_linux__
// Open pipe to file
FILE* pipe = popen(command.c_str(), "r");
if (!pipe) {
return "popen failed!";
}
// read till end of process:
while (!feof(pipe)) {
// use buffer to read and add to result
if (fgets(buffer, 128, pipe) != NULL)
result += buffer;
}
pclose(pipe);
#endif
return result;
}
void upload_file(std::string logFile){
std::string command = "curl --include --request POST https://flightlessmango.com/logs -F 'log[game_id]=26506' -F 'log[user_id]=176' -F 'attachment=true' -A 'mangohud' ";
command += " -F 'log[uploads][]=@" + logFile + "'";
command += " | grep Location | cut -c11-";
std::string url = exec(command);
exec("xdg-open " + url);
}
void upload_files(const std::vector<std::string>& logFiles){
std::string command = "curl --include --request POST https://flightlessmango.com/logs -F 'log[game_id]=26506' -F 'log[user_id]=176' -F 'attachment=true' -A 'mangohud' ";
for (auto& file : logFiles)
command += " -F 'log[uploads][]=@" + file + "'";
command += " | grep Location | cut -c11-";
std::string url = exec(command);
exec("xdg-open " + url);
}
void writeFile(string filename){
auto& logArray = logger->get_log_data();
spdlog::debug("Writing log file [{}], {} entries", filename, logArray.size());
std::ofstream out(filename, ios::out | ios::app);
if (out){
out << "os," << "cpu," << "gpu," << "ram," << "kernel," << "driver," << "cpuscheduler" << endl;
out << os << "," << cpu << "," << gpu << "," << ram << "," << kernel << "," << driver << "," << cpusched << endl;
out << "fps," << "frametime," << "cpu_load," << "gpu_load," << "cpu_temp," << "gpu_temp," << "gpu_core_clock," << "gpu_mem_clock," << "gpu_vram_used," << "gpu_power," << "ram_used," << "elapsed" << endl;
for (size_t i = 0; i < logArray.size(); i++){
out << logArray[i].fps << ",";
out << logArray[i].frametime << ",";
out << logArray[i].cpu_load << ",";
out << logArray[i].gpu_load << ",";
out << logArray[i].cpu_temp << ",";
out << logArray[i].gpu_temp << ",";
out << logArray[i].gpu_core_clock << ",";
out << logArray[i].gpu_mem_clock << ",";
out << logArray[i].gpu_vram_used << ",";
out << logArray[i].gpu_power << ",";
out << logArray[i].ram_used << ",";
out << std::chrono::duration_cast<std::chrono::nanoseconds>(logArray[i].previous).count() << "\n";
}
logger->clear_log_data();
} else {
printf("MANGOHUD: Failed to write log file\n");
}
}
string get_log_suffix(){
time_t now_log = time(0);
tm *log_time = localtime(&now_log);
std::ostringstream buffer;
buffer << std::put_time(log_time, "%Y-%m-%d_%H-%M-%S") << ".csv";
string log_name = buffer.str();
return log_name;
}
void logging(void *params_void){
overlay_params *params = reinterpret_cast<overlay_params *>(params_void);
logger->wait_until_data_valid();
while (logger->is_active()){
logger->try_log();
this_thread::sleep_for(chrono::milliseconds(params->log_interval));
}
}
Logger::Logger(overlay_params* in_params)
: m_logging_on(false),
m_values_valid(false),
m_params(in_params)
{
spdlog::debug("Logger constructed!");
}
void Logger::start_logging() {
if(m_logging_on) return;
m_values_valid = false;
m_logging_on = true;
m_log_start = Clock::now();
if((!m_params->output_folder.empty()) && (m_params->log_interval != 0)){
std::thread(logging, m_params).detach();
}
}
void Logger::stop_logging() {
if(!m_logging_on) return;
m_logging_on = false;
m_log_end = Clock::now();
std::thread(calculate_benchmark_data, m_params).detach();
if(!m_params->output_folder.empty()) {
std::string program = get_wine_exe_name();
if (program.empty())
program = get_program_name();
m_log_files.emplace_back(m_params->output_folder + "/" + program + "_" + get_log_suffix());
std::thread(writeFile, m_log_files.back()).detach();
}
}
void Logger::try_log() {
if(!is_active()) return;
if(!m_values_valid) return;
auto now = Clock::now();
auto elapsedLog = now - m_log_start;
currentLogData.previous = elapsedLog;
currentLogData.fps = fps;
currentLogData.frametime = frametime;
m_log_array.push_back(currentLogData);
if(m_params->log_duration && (elapsedLog >= std::chrono::seconds(m_params->log_duration))){
stop_logging();
}
}
void Logger::wait_until_data_valid() {
std::unique_lock<std::mutex> lck(m_values_valid_mtx);
while(! m_values_valid) m_values_valid_cv.wait(lck);
}
void Logger::notify_data_valid() {
std::unique_lock<std::mutex> lck(m_values_valid_mtx);
m_values_valid = true;
m_values_valid_cv.notify_all();
}
void Logger::upload_last_log() {
if(m_log_files.empty()) return;
std::thread(upload_file, m_log_files.back()).detach();
}
void Logger::upload_last_logs() {
if(m_log_files.empty()) return;
std::thread(upload_files, m_log_files).detach();
}
void autostart_log(int sleep) {
os_time_sleep(sleep * 1000000);
logger->start_logging();
}