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33 lines
986 B
C
33 lines
986 B
C
#pragma once
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#ifndef MANGOHUD_GL_GL_H
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#define MANGOHUD_GL_GL_H
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#ifdef __cplusplus
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extern "C" {
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#endif //__cplusplus
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void * glXCreateContext(void *, void *, void *, int);
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void glXDestroyContext(void *, void*);
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void glXSwapBuffers(void*, void*);
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void glXSwapIntervalEXT(void*, void*, int);
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int glXSwapIntervalSGI(int);
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int glXSwapIntervalMESA(unsigned int);
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int glXGetSwapIntervalMESA(void);
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int glXMakeCurrent(void*, void*, void*);
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void* glXGetCurrentContext();
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void *glXCreateContextAttribsARB(void *dpy, void *config,void *share_context, int direct, const int *attrib_list);
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void* glXGetProcAddress(const unsigned char*);
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void* glXGetProcAddressARB(const unsigned char*);
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int glXQueryDrawable(void *dpy, void* glxdraw, int attr, unsigned int * value);
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int64_t glXSwapBuffersMscOML(void* dpy, void* drawable, int64_t target_msc, int64_t divisor, int64_t remainder);
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unsigned int eglSwapBuffers( void*, void* );
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#ifdef __cplusplus
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}
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#endif //__cplusplus
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#endif //MANGOHUD_GL_GL_H
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