# Copyright © 2019 Intel Corporation # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE # SOFTWARE. glslang = find_program('glslangValidator') overlay_shaders = [ 'overlay.frag', 'overlay.vert', ] overlay_spv = [] foreach s : ['overlay.frag', 'overlay.vert'] overlay_spv += custom_target( s + '.spv.h', input : s, output : s + '.spv.h', command : [glslang, '-V', '-x', '-o', '@OUTPUT@', '@INPUT@']) endforeach vklayer_files = files( 'overlay.cpp', 'overlay_params.cpp', 'font_unispace.c', 'cpu.cpp', 'loaders/loader_nvml.cpp', 'nvml.cpp', 'file_utils.cpp', 'memory.cpp', 'config.cpp', 'iostats.cpp', 'gpu.cpp', ) opengl_files = files( 'gl/inject.cpp', 'gl/real_dlsym.cpp', 'gl/imgui_impl_opengl3.cpp', 'loaders/loader_gl.cpp', 'gl/gl3w/GL/gl3w.c', ) pre_args += '-DHOOK_DLSYM' inc_opengl = include_directories('gl/gl3w') # lib_xnvctrl = cc.find_library('XNVCtrl') vklayer_mesa_overlay = shared_library( 'MangoHud', util_files, vk_enum_to_str, vklayer_files, opengl_files, overlay_spv, vulkan_headers, c_args : [ pre_args, c_vis_args, no_override_init_args, vulkan_wsi_args ], cpp_args : [ pre_args, cpp_vis_args, vulkan_wsi_args ], dependencies : [ vulkan_wsi_deps, libimgui_core_dep, dep_dl, dep_pthread, dep_vulkan], include_directories : [inc_common, inc_opengl], link_args : cc.get_supported_link_arguments(['-Wl,-Bsymbolic-functions', '-Wl,-z,relro']), install_dir : libdir_mangohud, install : true ) #configure_file(input : 'mangohud.json.in', # output : 'mangohud.json', # configuration : { 'libdir_mangohud' : libdir_mangohud }, # install_dir : join_paths(get_option('datadir'), 'vulkan', 'implicit_layer.d'), #) install_data( files('mangohud.json'), install_dir : join_paths(get_option('datadir'), 'vulkan', 'implicit_layer.d'), ) install_data( files('../bin/run-mangohud-gl-pkg.sh'), install_dir : get_option('bindir'), install_mode: 'rwxr-xr-x', rename : ['mangohud'] )