#include #include #include #include #include #include #include #include #include "real_dlsym.h" #include "loaders/loader_glx.h" #include "loaders/loader_x11.h" #include "mesa/util/macros.h" #include "mesa/util/os_time.h" #include "blacklist.h" #include #include #include "imgui_hud.h" using namespace MangoHud::GL; #define EXPORT_C_(type) extern "C" __attribute__((__visibility__("default"))) type EXPORT_C_(void *) glXGetProcAddress(const unsigned char* procName); EXPORT_C_(void *) glXGetProcAddressARB(const unsigned char* procName); #ifndef GLX_WIDTH #define GLX_WIDTH 0x801D #define GLX_HEIGTH 0x801E #endif static glx_loader glx; static std::atomic refcnt (0); void* get_glx_proc_address(const char* name) { glx.Load(); void *func = nullptr; if (glx.GetProcAddress) func = glx.GetProcAddress( (const unsigned char*) name ); if (!func && glx.GetProcAddressARB) func = glx.GetProcAddressARB( (const unsigned char*) name ); if (!func) func = get_proc_address( name ); if (!func) { std::cerr << "MANGOHUD: Failed to get function '" << name << "'" << std::endl; } return func; } EXPORT_C_(void *) glXCreateContext(void *dpy, void *vis, void *shareList, int direct) { glx.Load(); void *ctx = glx.CreateContext(dpy, vis, shareList, direct); if (ctx) refcnt++; #ifndef NDEBUG std::cerr << __func__ << ":" << ctx << std::endl; #endif return ctx; } EXPORT_C_(void *) glXCreateContextAttribs(void *dpy, void *config,void *share_context, int direct, const int *attrib_list) { glx.Load(); void *ctx = glx.CreateContextAttribs(dpy, config, share_context, direct, attrib_list); if (ctx) refcnt++; #ifndef NDEBUG std::cerr << __func__ << ":" << ctx << std::endl; #endif return ctx; } EXPORT_C_(void *) glXCreateContextAttribsARB(void *dpy, void *config,void *share_context, int direct, const int *attrib_list) { glx.Load(); void *ctx = glx.CreateContextAttribsARB(dpy, config, share_context, direct, attrib_list); if (ctx) refcnt++; #ifndef NDEBUG std::cerr << __func__ << ":" << ctx << std::endl; #endif return ctx; } EXPORT_C_(void) glXDestroyContext(void *dpy, void *ctx) { glx.Load(); glx.DestroyContext(dpy, ctx); refcnt--; if (refcnt <= 0) imgui_shutdown(); #ifndef NDEBUG std::cerr << __func__ << ":" << ctx << std::endl; #endif } EXPORT_C_(int) glXMakeCurrent(void* dpy, void* drawable, void* ctx) { glx.Load(); #ifndef NDEBUG std::cerr << __func__ << ": " << drawable << ", " << ctx << std::endl; #endif int ret = glx.MakeCurrent(dpy, drawable, ctx); if (!is_blacklisted()) { if (ret) { imgui_set_context(ctx); #ifndef NDEBUG std::cerr << "MANGOHUD: GL ref count: " << refcnt << "\n"; #endif } if (params.gl_vsync >= -1) { if (glx.SwapIntervalEXT) glx.SwapIntervalEXT(dpy, drawable, params.gl_vsync); if (glx.SwapIntervalSGI) glx.SwapIntervalSGI(params.gl_vsync); if (glx.SwapIntervalMESA) glx.SwapIntervalMESA(params.gl_vsync); } } return ret; } static void do_imgui_swap(void *dpy, void *drawable) { if (!is_blacklisted()) { imgui_create(glx.GetCurrentContext()); unsigned int width = -1, height = -1; glx.QueryDrawable(dpy, drawable, GLX_WIDTH, &width); glx.QueryDrawable(dpy, drawable, GLX_HEIGTH, &height); /*GLint vp[4]; glGetIntegerv (GL_VIEWPORT, vp); width = vp[2]; height = vp[3];*/ imgui_render(width, height); } } EXPORT_C_(void) glXSwapBuffers(void* dpy, void* drawable) { glx.Load(); do_imgui_swap(dpy, drawable); glx.SwapBuffers(dpy, drawable); using namespace std::chrono_literals; if (!is_blacklisted() && fps_limit_stats.targetFrameTime > 0s){ fps_limit_stats.frameStart = Clock::now(); FpsLimiter(fps_limit_stats); fps_limit_stats.frameEnd = Clock::now(); } } EXPORT_C_(int64_t) glXSwapBuffersMscOML(void* dpy, void* drawable, int64_t target_msc, int64_t divisor, int64_t remainder) { glx.Load(); do_imgui_swap(dpy, drawable); int64_t ret = glx.SwapBuffersMscOML(dpy, drawable, target_msc, divisor, remainder); using namespace std::chrono_literals; if (!is_blacklisted() && fps_limit_stats.targetFrameTime > 0s){ fps_limit_stats.frameStart = Clock::now(); FpsLimiter(fps_limit_stats); fps_limit_stats.frameEnd = Clock::now(); } return ret; } EXPORT_C_(void) glXSwapIntervalEXT(void *dpy, void *draw, int interval) { #ifndef NDEBUG std::cerr << __func__ << ": " << interval << std::endl; #endif glx.Load(); if (!is_blacklisted() && params.gl_vsync >= 0) interval = params.gl_vsync; glx.SwapIntervalEXT(dpy, draw, interval); } EXPORT_C_(int) glXSwapIntervalSGI(int interval) { #ifndef NDEBUG std::cerr << __func__ << ": " << interval << std::endl; #endif glx.Load(); if (!is_blacklisted() && params.gl_vsync >= 0) interval = params.gl_vsync; return glx.SwapIntervalSGI(interval); } EXPORT_C_(int) glXSwapIntervalMESA(unsigned int interval) { #ifndef NDEBUG std::cerr << __func__ << ": " << interval << std::endl; #endif glx.Load(); if (!is_blacklisted() && params.gl_vsync >= 0) interval = (unsigned int)params.gl_vsync; return glx.SwapIntervalMESA(interval); } EXPORT_C_(int) glXGetSwapIntervalMESA() { glx.Load(); int interval = glx.GetSwapIntervalMESA(); if (!is_blacklisted()) { static bool first_call = true; if (first_call) { first_call = false; if (params.gl_vsync >= 0) { interval = params.gl_vsync; glx.SwapIntervalMESA(interval); } } } #ifndef NDEBUG std::cerr << __func__ << ": " << interval << std::endl; #endif return interval; } struct func_ptr { const char *name; void *ptr; }; static std::array name_to_funcptr_map = {{ #define ADD_HOOK(fn) { #fn, (void *) fn } ADD_HOOK(glXGetProcAddress), ADD_HOOK(glXGetProcAddressARB), ADD_HOOK(glXCreateContextAttribs), ADD_HOOK(glXCreateContextAttribsARB), ADD_HOOK(glXCreateContext), ADD_HOOK(glXDestroyContext), ADD_HOOK(glXMakeCurrent), ADD_HOOK(glXSwapBuffers), ADD_HOOK(glXSwapBuffersMscOML), ADD_HOOK(glXSwapIntervalEXT), ADD_HOOK(glXSwapIntervalSGI), ADD_HOOK(glXSwapIntervalMESA), ADD_HOOK(glXGetSwapIntervalMESA), #undef ADD_HOOK }}; EXPORT_C_(void *) mangohud_find_glx_ptr(const char *name) { if (is_blacklisted()) return nullptr; for (auto& func : name_to_funcptr_map) { if (strcmp(name, func.name) == 0) return func.ptr; } return nullptr; } EXPORT_C_(void *) glXGetProcAddress(const unsigned char* procName) { //std::cerr << __func__ << ":" << procName << std::endl; void* func = mangohud_find_glx_ptr( (const char*)procName ); if (func) return func; return get_glx_proc_address((const char*)procName); } EXPORT_C_(void *) glXGetProcAddressARB(const unsigned char* procName) { //std::cerr << __func__ << ":" << procName << std::endl; void* func = mangohud_find_glx_ptr( (const char*)procName ); if (func) return func; return get_glx_proc_address((const char*)procName); }