Commit Graph

197 Commits (11142b5b2cdeb1b83a52d14c1adb567ff2513c31)

Author SHA1 Message Date
Emil Velikov 9c6de0271f overlay: completely remove force_amdgpu_hwmon option
No longer applicable, since the libdrm path is gone and hwmon is
required - either partially or in full.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2 years ago
FlightlessMango 8b801e8435 don't set hide_fsr_sharpness with full 2 years ago
FlightlessMango 0402fa4ab5 mangoapp: fsr_steam_sharpness 2 years ago
FlightlessMango 5c984e7b80 mangoapp: fsr_steam_sharpness 2 years ago
FlightlessMango b1fdbc3a5b Disable gamemode dbus for now 2 years ago
Emil Velikov 8ac81477d9 Remove unused parseConfigFile() return type
Was briefly introduced a while ago and the only user was been dropped
since then.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2 years ago
Alessandro Toia 74b328d209 gamepad: add option to disable icon and show capacity instead 2 years ago
Alessandro Toia 4be3ba20c2 GAMEPAD: add battery reporting for gamepad devices
(xone,xpadneo,ds4,ds5,switch)
2 years ago
FlightlessMango 316914da8d mangoapp: fixed mangoapp not respecting no_display 2 years ago
FlightlessMango 44a335a809 mangoapp: mangoapp_steam bool 2 years ago
FlightlessMango 6521eaa82d mangoapp: hide hud by default 2 years ago
FlightlessMango 339f5c0d11 mangoapp: hide when steam is focused 2 years ago
flightlessmango a76f2a9677
Merge pull request #684 from Joshua-Ashton/no_display_default_mapp
Enable no_overlay by default with mangoapp
2 years ago
FlightlessMango 5373140341 Don't enable battery_icon with full 2 years ago
Joshua Ashton beecde110b Enable no_overlay by default with mangoapp
Don't want this displaying unless explicitly requested.
2 years ago
FlightlessMango 6983c2ec39 Use gpu_metrics instead of libdrm when available 2 years ago
Joshua Ashton b99817fd2b mangoapp: Don't redraw if we don't have new frames 2 years ago
Joshua Ashton da8b0cbad4 mangoapp: Fix usage of notify_one in condition variable
This should be outside of the lock_guard scope to avoid a deadlock.
2 years ago
FlightlessMango 9c15d093d6 Only reset logger if param is not set 2 years ago
Alessandro Toia 2455d7ae9e Disable fps_color_change and core_load_change when using full config 2 years ago
Alessandro Toia 21ecb48214 Fix fps not showing when using full config 2 years ago
FlightlessMango 498687c33d mangoapp: let gamescope decide when to send updates 2 years ago
FlightlessMango 77e4d51d87 calculate and show mins in benchmark 2 years ago
FlightlessMango 7071900a79 Disable fps_only when using full param 2 years ago
FlightlessMango 496fa0babc mangoapp: shutdown and reinit based on no_display 2 years ago
FlightlessMango a1b7b55a54 Use hudelements params in logging 2 years ago
Alessandro Toia 15fc641fc3 Add fps_only param to disable showing the engine name 2 years ago
jackun 9b6a39dfe9
sed s/gnu_linux/linux/g 3 years ago
jackun 729ccc83bd
Use spdlog's 'fmt' to format media player metadata
Usage:
  media_player_format={title};{artist};{album}

Semi-colon breaks to new line, might change.
3 years ago
jackun 31e879215a
[dbus] Also check if gamemode is enabled with D-Bus 3 years ago
jackun 866fd8bc24
Add per process memory usage (`procmem` etc) 3 years ago
jackun a82e27d978
Use spdlog macros so logging can be completely disabled during compile-time 3 years ago
jackun 2f807a4c0d
Add `spdlog` wrap and logging 3 years ago
Joshua Martin 3b0b6fbc42
Add position options to place the overlay halfway down the screen (#561) 3 years ago
flightlessmango 428ddf4e8a
Merge pull request #536 from flightlessmango/battery_test
Battery info and font awesome icons
3 years ago
Joshua Ashton 815097718e Use nanoseconds to calculate fps
No need to round this earlier on.

Removes an unnecessary implicit float -> double conversion in the calculation also
3 years ago
Alessandro Toia 105ad9c2be Check for batteries only once 3 years ago
Alessandro Toia 1ab25220c6 Add param to check battery power and percent 3 years ago
Alessandro Toia 36ec9ef41a Add round_corners param 3 years ago
jackun afa50a17c4
[OpenGL] Add gl_size_query, gl_bind_framebuffer, gl_dont_flip options for workarounds
`gl_size_query = viewport` - specify what to use for getting display size. Options are "viewport", "scissorbox" or disabled. Defaults to using glXQueryDrawable.
`gl_bind_framebuffer = 0` - (re)bind given framebuffer before MangoHud gets drawn. Helps with Crusader Kings 3.
`gl_dont_flip = 1` - don't swap origin if using GL_UPPER_LEFT. Helps with Ryujinx.
3 years ago
jackun 4d4444e1c5
Allow overriding config file options with MANGOHUD_CONFIG if using legacy layout 3 years ago
jackun f77a73ce8a
Fix scoped_lock clash with >= c++17 3 years ago
jackun 53cca5e723
Merge remote-tracking branch 'origin/master' into develop 3 years ago
flightlessmango e57be394d7
Merge pull request #428 from flgx16/swap
Add swap
3 years ago
jackun 72f1ec094c
Don't continue parsing configs if process is blacklisted 3 years ago
FlightlessMango c54f8bec5d Hud elements exec function 4 years ago
Lukáš Horáček f11a49ae8b
Add swap 4 years ago
Alessandro Toia 80004d3fe0 Chnage fps color based on fps value 4 years ago
Alessandro Toia 75d9e51445 Remove custom_header, add new params custom_text_center and custom_text 4 years ago
Alessandro Toia b77517501c Add new param custom_header 4 years ago