Basic control implementation with hud toggle

control
FlightlessMango 3 years ago
parent d2a594e002
commit fe5aca0ed3

@ -0,0 +1,199 @@
#include <assert.h>
#include <cerrno>
#include <cstring>
#include "mesa/util/os_socket.h"
#include "overlay.h"
#include "vulkan.h"
#include "control.h"
using namespace std;
static void parse_command(struct instance_data *instance_data,
const char *cmd, unsigned cmdlen,
const char *param, unsigned paramlen)
{
if (!strncmp(cmd, "hud", cmdlen)) {
params_ptr->no_display = !params_ptr->no_display;
}
}
#define BUFSIZE 4096
/**
* This function will process commands through the control file.
*
* A command starts with a colon, followed by the command, and followed by an
* option '=' and a parameter. It has to end with a semi-colon. A full command
* + parameter looks like:
*
* :cmd=param;
*/
static void process_char(struct instance_data *instance_data, char c)
{
static char cmd[BUFSIZE];
static char param[BUFSIZE];
static unsigned cmdpos = 0;
static unsigned parampos = 0;
static bool reading_cmd = false;
static bool reading_param = false;
switch (c) {
case ':':
cmdpos = 0;
parampos = 0;
reading_cmd = true;
reading_param = false;
break;
case ';':
if (!reading_cmd)
break;
cmd[cmdpos++] = '\0';
param[parampos++] = '\0';
parse_command(instance_data, cmd, cmdpos, param, parampos);
reading_cmd = false;
reading_param = false;
break;
case '=':
if (!reading_cmd)
break;
reading_param = true;
break;
default:
if (!reading_cmd)
break;
if (reading_param) {
/* overflow means an invalid parameter */
if (parampos >= BUFSIZE - 1) {
reading_cmd = false;
reading_param = false;
break;
}
param[parampos++] = c;
} else {
/* overflow means an invalid command */
if (cmdpos >= BUFSIZE - 1) {
reading_cmd = false;
break;
}
cmd[cmdpos++] = c;
}
}
}
static void control_send(struct instance_data *instance_data,
const char *cmd, unsigned cmdlen,
const char *param, unsigned paramlen)
{
unsigned msglen = 0;
char buffer[BUFSIZE];
assert(cmdlen + paramlen + 3 < BUFSIZE);
buffer[msglen++] = ':';
memcpy(&buffer[msglen], cmd, cmdlen);
msglen += cmdlen;
if (paramlen > 0) {
buffer[msglen++] = '=';
memcpy(&buffer[msglen], param, paramlen);
msglen += paramlen;
buffer[msglen++] = ';';
}
os_socket_send(instance_data->control_client, buffer, msglen, 0);
}
static void control_send_connection_string(struct device_data *device_data)
{
struct instance_data *instance_data = device_data->instance;
const char *controlVersionCmd = "MesaOverlayControlVersion";
const char *controlVersionString = "1";
control_send(instance_data, controlVersionCmd, strlen(controlVersionCmd),
controlVersionString, strlen(controlVersionString));
const char *deviceCmd = "DeviceName";
const char *deviceName = device_data->properties.deviceName;
control_send(instance_data, deviceCmd, strlen(deviceCmd),
deviceName, strlen(deviceName));
const char *mesaVersionCmd = "MesaVersion";
const char *mesaVersionString = "Mesa";
control_send(instance_data, mesaVersionCmd, strlen(mesaVersionCmd),
mesaVersionString, strlen(mesaVersionString));
}
void control_client_check(struct device_data *device_data)
{
struct instance_data *instance_data = device_data->instance;
/* Already connected, just return. */
if (instance_data->control_client >= 0)
return;
int socket = os_socket_accept(instance_data->params.control);
if (socket == -1) {
if (errno != EAGAIN && errno != EWOULDBLOCK && errno != ECONNABORTED)
fprintf(stderr, "ERROR on socket: %s\n", strerror(errno));
return;
}
if (socket >= 0) {
os_socket_block(socket, false);
instance_data->control_client = socket;
control_send_connection_string(device_data);
}
}
static void control_client_disconnected(struct instance_data *instance_data)
{
os_socket_close(instance_data->control_client);
instance_data->control_client = -1;
}
void process_control_socket(struct instance_data *instance_data)
{
const int client = instance_data->control_client;
if (client >= 0) {
char buf[BUFSIZE];
while (true) {
ssize_t n = os_socket_recv(client, buf, BUFSIZE, 0);
if (n == -1) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
/* nothing to read, try again later */
break;
}
if (errno != ECONNRESET)
fprintf(stderr, "ERROR on connection: %s\n", strerror(errno));
control_client_disconnected(instance_data);
} else if (n == 0) {
/* recv() returns 0 when the client disconnects */
control_client_disconnected(instance_data);
}
for (ssize_t i = 0; i < n; i++) {
process_char(instance_data, buf[i]);
}
/* If we try to read BUFSIZE and receive BUFSIZE bytes from the
* socket, there's a good chance that there's still more data to be
* read, so we will try again. Otherwise, simply be done for this
* iteration and try again on the next frame.
*/
if (n < BUFSIZE)
break;
}
}
}

@ -0,0 +1,2 @@
extern void control_client_check(struct device_data *device_data);
extern void process_control_socket(struct instance_data *instance_data);

@ -0,0 +1,192 @@
#!/usr/bin/env python3
import os
import socket
import sys
import select
from select import EPOLLIN, EPOLLPRI, EPOLLERR
import time
from collections import namedtuple
import argparse
TIMEOUT = 1.0 # seconds
VERSION_HEADER = bytearray('MesaOverlayControlVersion', 'utf-8')
DEVICE_NAME_HEADER = bytearray('DeviceName', 'utf-8')
MESA_VERSION_HEADER = bytearray('MesaVersion', 'utf-8')
DEFAULT_SERVER_ADDRESS = "\0mangohud"
class Connection:
def __init__(self, path):
# Create a Unix Domain socket and connect
sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
try:
sock.connect(path)
except socket.error as msg:
print(msg)
sys.exit(1)
self.sock = sock
# initialize poll interface and register socket
epoll = select.epoll()
epoll.register(sock, EPOLLIN | EPOLLPRI | EPOLLERR)
self.epoll = epoll
def recv(self, timeout):
'''
timeout as float in seconds
returns:
- None on error or disconnection
- bytes() (empty) on timeout
'''
events = self.epoll.poll(timeout)
for ev in events:
(fd, event) = ev
if fd != self.sock.fileno():
continue
# check for socket error
if event & EPOLLERR:
return None
# EPOLLIN or EPOLLPRI, just read the message
msg = self.sock.recv(4096)
# socket disconnected
if len(msg) == 0:
return None
return msg
return bytes()
def send(self, msg):
self.sock.send(msg)
class MsgParser:
MSGBEGIN = bytes(':', 'utf-8')[0]
MSGEND = bytes(';', 'utf-8')[0]
MSGSEP = bytes('=', 'utf-8')[0]
def __init__(self, conn):
self.cmdpos = 0
self.parampos = 0
self.bufferpos = 0
self.reading_cmd = False
self.reading_param = False
self.buffer = None
self.cmd = bytearray(4096)
self.param = bytearray(4096)
self.conn = conn
def readCmd(self, ncmds, timeout=TIMEOUT):
'''
returns:
- None on error or disconnection
- bytes() (empty) on timeout
'''
parsed = []
remaining = timeout
while remaining > 0 and ncmds > 0:
now = time.monotonic()
if self.buffer == None:
self.buffer = self.conn.recv(remaining)
self.bufferpos = 0
# disconnected or error
if self.buffer == None:
return None
for i in range(self.bufferpos, len(self.buffer)):
c = self.buffer[i]
self.bufferpos += 1
if c == self.MSGBEGIN:
self.cmdpos = 0
self.parampos = 0
self.reading_cmd = True
self.reading_param = False
elif c == self.MSGEND:
if not self.reading_cmd:
continue
self.reading_cmd = False
self.reading_param = False
cmd = self.cmd[0:self.cmdpos]
param = self.param[0:self.parampos]
self.reading_cmd = False
self.reading_param = False
parsed.append((cmd, param))
ncmds -= 1
if ncmds == 0:
break
elif c == self.MSGSEP:
if self.reading_cmd:
self.reading_param = True
else:
if self.reading_param:
self.param[self.parampos] = c
self.parampos += 1
elif self.reading_cmd:
self.cmd[self.cmdpos] = c
self.cmdpos += 1
# if we read the entire buffer and didn't finish the command,
# throw it away
self.buffer = None
# check if we have time for another iteration
elapsed = time.monotonic() - now
remaining = max(0, remaining - elapsed)
# timeout
return parsed
def control(args):
if args.socket:
address = '\0' + args.socket
else:
address = DEFAULT_SERVER_ADDRESS
conn = Connection(address)
msgparser = MsgParser(conn)
version = None
name = None
mesa_version = None
msgs = msgparser.readCmd(3)
if args.info:
info = "Protocol Version: {}\n"
info += "Device Name: {}\n"
info += "Mesa Version: {}"
print(info.format(version, name, mesa_version))
if args.cmd == 'start-capture':
conn.send(bytearray(':capture=1;', 'utf-8'))
elif args.cmd == 'stop-capture':
conn.send(bytearray(':capture=0;', 'utf-8'))
elif args.cmd == 'toggle-hud':
conn.send(bytearray(':hud;', 'utf-8'))
if __name__ == '__main__':
parser = argparse.ArgumentParser(description='MESA_overlay control client')
parser.add_argument('--info', action='store_true', help='Print info from socket')
parser.add_argument('--socket', '-s', type=str, help='Path to socket')
commands = parser.add_subparsers(help='commands to run', dest='cmd')
commands.add_parser('start-capture')
commands.add_parser('stop-capture')
commands.add_parser('toggle-hud')
args = parser.parse_args()
control(args)

@ -80,6 +80,7 @@ if is_unixy
'real_dlsym.cpp',
'pci_ids.cpp',
'battery.cpp',
'control.cpp',
)
opengl_files = files(

@ -19,6 +19,7 @@ struct benchmark_stats benchmark;
struct fps_limit fps_limit_stats {};
ImVec2 real_font_size;
std::vector<logData> graph_data;
struct overlay_params* params_ptr;
void update_hw_info(struct swapchain_stats& sw_stats, struct overlay_params& params, uint32_t vendorID)
{

@ -86,6 +86,7 @@ extern ImVec2 real_font_size;
extern std::string wineVersion;
extern std::vector<logData> graph_data;
extern string engineName;
extern struct overlay_params* params_ptr;
void position_layer(struct swapchain_stats& data, struct overlay_params& params, ImVec2 window_size);
void render_imgui(swapchain_stats& data, struct overlay_params& params, ImVec2& window_size, bool is_vulkan);

@ -65,43 +65,14 @@
#include "blacklist.h"
#include "pci_ids.h"
#include "timing.hpp"
#include "vulkan.h"
#include "control.h"
string gpuString,wineVersion,wineProcess,engineName;
float offset_x, offset_y, hudSpacing;
int hudFirstRow, hudSecondRow;
VkPhysicalDeviceDriverProperties driverProps = {};
int32_t deviceID;
/* Mapped from VkInstace/VkPhysicalDevice */
struct instance_data {
struct vk_instance_dispatch_table vtable;
VkInstance instance;
struct overlay_params params;
uint32_t api_version;
string engineName, engineVersion;
notify_thread notifier;
};
/* Mapped from VkDevice */
struct queue_data;
struct device_data {
struct instance_data *instance;
PFN_vkSetDeviceLoaderData set_device_loader_data;
struct vk_device_dispatch_table vtable;
VkPhysicalDevice physical_device;
VkDevice device;
VkPhysicalDeviceProperties properties;
struct queue_data *graphic_queue;
std::vector<struct queue_data *> queues;
};
/* Mapped from VkCommandBuffer */
struct queue_data;
struct command_buffer_data {
struct device_data *device;
@ -400,6 +371,7 @@ static struct swapchain_data *new_swapchain_data(VkSwapchainKHR swapchain,
data->swapchain = swapchain;
data->window_size = ImVec2(instance_data->params.width, instance_data->params.height);
map_object(HKEY(data->swapchain), data);
params_ptr = &instance_data->params;
return data;
}
@ -704,10 +676,10 @@ static void snapshot_swapchain_frame(struct swapchain_data *data)
check_keybinds(data->sw_stats, instance_data->params, device_data->properties.vendorID);
// not currently used
// if (instance_data->params.control >= 0) {
// control_client_check(device_data);
// process_control_socket(instance_data);
// }
if (instance_data->params.control >= 0) {
control_client_check(device_data);
process_control_socket(instance_data);
}
}
static void compute_swapchain_display(struct swapchain_data *data)
@ -729,7 +701,6 @@ static void compute_swapchain_display(struct swapchain_data *data)
ImGui::EndFrame();
ImGui::Render();
}
static uint32_t vk_memory_type(struct device_data *data,

@ -0,0 +1,32 @@
#include <string>
#include "mesa/util/os_socket.h"
#include "vk_enum_to_str.h"
#include "notify.h"
#include <vulkan/vk_layer.h>
using namespace std;
struct instance_data {
struct vk_instance_dispatch_table vtable;
VkInstance instance;
struct overlay_params params;
uint32_t api_version;
string engineName, engineVersion;
notify_thread notifier;
int control_client;
};
struct device_data {
struct instance_data *instance;
PFN_vkSetDeviceLoaderData set_device_loader_data;
struct vk_device_dispatch_table vtable;
VkPhysicalDevice physical_device;
VkDevice device;
VkPhysicalDeviceProperties properties;
struct queue_data *graphic_queue;
std::vector<struct queue_data *> queues;
};
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