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@ -902,8 +902,8 @@ void HudElements::gamepad_battery()
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#endif
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}
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void HudElements::framecount(){
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if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_framecount]){
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void HudElements::frame_count(){
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if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_frame_count]){
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::PushFont(HUDElements.sw_stats->font1);
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@ -1100,7 +1100,7 @@ void HudElements::sort_elements(const std::pair<std::string, std::string>& optio
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if (param == "fsr") { ordered_functions.push_back({gamescope_fsr, value}); }
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if (param == "debug") { ordered_functions.push_back({gamescope_frame_timing, value}); }
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if (param == "gamepad_battery") { ordered_functions.push_back({gamepad_battery, value}); }
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if (param == "framecount") { ordered_functions.push_back({framecount, value}); }
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if (param == "frame_count") { ordered_functions.push_back({frame_count, value}); }
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if (param == "fan") { ordered_functions.push_back({fan, value}); }
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if (param == "throttling_status") { ordered_functions.push_back({throttling_status, value}); }
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if (param == "graphs"){
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@ -1148,7 +1148,7 @@ void HudElements::legacy_elements(){
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ordered_functions.push_back({wine, value});
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#endif
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ordered_functions.push_back({frame_timing, value});
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ordered_functions.push_back({framecount, value});
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ordered_functions.push_back({frame_count, value});
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ordered_functions.push_back({gamescope_frame_timing, value});
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#ifndef MANGOAPP
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ordered_functions.push_back({gamemode, value});
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