logging: write to file while logging

pull/917/head
FlightlessMango 1 year ago
parent f883e2cba1
commit d6c7b3c101

@ -16,8 +16,9 @@ bool sysInfoFetched = false;
double fps;
uint64_t frametime;
logData currentLogData = {};
std::unique_ptr<Logger> logger;
ofstream output_file;
std::thread log_thread;
string exec(string command) {
#ifndef _WIN32
@ -108,12 +109,8 @@ void writeSummary(string filename){
out.close();
}
void writeFile(string filename){
auto& logArray = logger->get_log_data();
SPDLOG_DEBUG("Writing log file [{}], {} entries", filename, logArray.size());
std::ofstream out(filename, ios::out | ios::app);
if (out){
if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_log_versioning]){
void writeFileHeaders(ofstream& out){
if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_log_versioning]){
printf("log versioning");
out << "v1" << endl;
out << MANGOHUD_VERSION << endl;
@ -127,25 +124,31 @@ void writeFile(string filename){
out << "--------------------FRAME METRICS--------------------" << endl;
out << "fps," << "frametime," << "cpu_load," << "gpu_load," << "cpu_temp," << "gpu_temp," << "gpu_core_clock," << "gpu_mem_clock," << "gpu_vram_used," << "gpu_power," << "ram_used," << "elapsed" << endl;
}
for (size_t i = 0; i < logArray.size(); i++){
out << logArray[i].fps << ",";
out << logArray[i].frametime << ",";
out << logArray[i].cpu_load << ",";
out << logArray[i].gpu_load << ",";
out << logArray[i].cpu_temp << ",";
out << logArray[i].gpu_temp << ",";
out << logArray[i].gpu_core_clock << ",";
out << logArray[i].gpu_mem_clock << ",";
out << logArray[i].gpu_vram_used << ",";
out << logArray[i].gpu_power << ",";
out << logArray[i].ram_used << ",";
out << std::chrono::duration_cast<std::chrono::nanoseconds>(logArray[i].previous).count() << "\n";
}
void Logger::writeToFile(){
if (!output_file){
output_file.open(m_log_files.back(), ios::out | ios::app);
writeFileHeaders(output_file);
}
auto& logArray = logger->get_log_data();
if (output_file && !logArray.empty()){
output_file << logArray.back().fps << ",";
output_file << logArray.back().frametime / 1000.f << ",";
output_file << logArray.back().cpu_load << ",";
output_file << logArray.back().gpu_load << ",";
output_file << logArray.back().cpu_temp << ",";
output_file << logArray.back().gpu_temp << ",";
output_file << logArray.back().gpu_core_clock << ",";
output_file << logArray.back().gpu_mem_clock << ",";
output_file << logArray.back().gpu_vram_used << ",";
output_file << logArray.back().gpu_power << ",";
output_file << logArray.back().ram_used << ",";
output_file << std::chrono::duration_cast<std::chrono::nanoseconds>(logArray.back().previous).count() << "\n";
} else {
SPDLOG_ERROR("Failed to write log file");
printf("MANGOHUD: Failed to write log file\n");
}
out.close();
}
string get_log_suffix(){
@ -164,6 +167,7 @@ Logger::Logger(const overlay_params* in_params)
m_logging_on(false),
m_values_valid(false)
{
if(output_folder.empty()) output_folder = std::getenv("HOME");
m_log_end = Clock::now() - 15s;
SPDLOG_DEBUG("Logger constructed!");
}
@ -173,8 +177,21 @@ void Logger::start_logging() {
m_values_valid = false;
m_logging_on = true;
m_log_start = Clock::now();
std::string program = get_wine_exe_name();
printf("%s\n", output_folder.c_str());
if (program.empty())
program = get_program_name();
#ifdef MANGOAPP
m_log_files.emplace_back(output_folder + "/mangoapp_" + program + "_" + get_log_suffix());
#else
m_log_files.emplace_back(output_folder + "/" + program + "_" + get_log_suffix());
#endif
if(log_interval != 0){
std::thread(&Logger::logging, this).detach();
std::thread log_thread(&Logger::logging, this);
log_thread.detach();
}
}
@ -182,26 +199,11 @@ void Logger::stop_logging() {
if(!m_logging_on) return;
m_logging_on = false;
m_log_end = Clock::now();
if (log_thread.joinable()) log_thread.join();
calculate_benchmark_data();
if(!output_folder.empty()) {
std::string program = get_wine_exe_name();
if (program.empty())
program = get_program_name();
m_log_files.emplace_back(output_folder + "/" + program + "_" + get_log_suffix());
std::thread writefile (writeFile, m_log_files.back());
std::thread writesummary (writeSummary, m_log_files.back());
writefile.join();
writesummary.join();
} else {
#ifdef MANGOAPP
string path = std::getenv("HOME");
std::string logName = path + "/mangoapp_" + get_log_suffix();
writeSummary(logName);
writeFile(logName);
#endif
}
output_file.close();
writeSummary(m_log_files.back());
clear_log_data();
control_client_check(HUDElements.params->control, global_control_client, gpu.c_str());
const char * cmd = "LoggingFinished";
@ -214,6 +216,7 @@ void Logger::logging(){
try_log();
this_thread::sleep_for(std::chrono::milliseconds(log_interval));
}
clear_log_data();
}
void Logger::try_log() {
@ -223,9 +226,10 @@ void Logger::try_log() {
auto elapsedLog = now - m_log_start;
currentLogData.previous = elapsedLog;
currentLogData.fps = 1000.f / (frametime / 1000.f);
currentLogData.fps = fps;
currentLogData.frametime = frametime;
m_log_array.push_back(currentLogData);
writeToFile();
if(log_duration && (elapsedLog >= std::chrono::seconds(log_duration))){
stop_logging();

@ -50,10 +50,12 @@ public:
const std::vector<logData>& get_log_data() const noexcept { return m_log_array; }
void clear_log_data() noexcept { m_log_array.clear(); }
void writeToFile();
void upload_last_log();
void upload_last_logs();
void calculate_benchmark_data();
const std::string output_folder;
std::string output_folder;
const int64_t log_interval;
const int64_t log_duration;

@ -242,7 +242,8 @@ void update_hud_info_with_frametime(struct swapchain_stats& sw_stats, const stru
frametime_data[f_idx] = frametime_ms;
}
frametime = frametime_ns / 1000;
frametime = frametime_ms;
fps = double(1000 / frametime_ms);
if (elapsed >= params.fps_sampling_period) {
if (!hw_update_thread)

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