From ba6346110c5fd1396d5b3fa244fbc8b43be00d4e Mon Sep 17 00:00:00 2001 From: jackun Date: Mon, 17 Aug 2020 20:38:09 +0300 Subject: [PATCH] [OpenGL] Enable color mask Maybe previous state needs to be restored afterwards? --- src/gl/imgui_impl_opengl3.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/gl/imgui_impl_opengl3.cpp b/src/gl/imgui_impl_opengl3.cpp index 2103773b..c5f822bc 100644 --- a/src/gl/imgui_impl_opengl3.cpp +++ b/src/gl/imgui_impl_opengl3.cpp @@ -499,6 +499,7 @@ static void ImGui_ImplOpenGL3_SetupRenderState(ImDrawData* draw_data, int fb_wid glDisable(GL_DEPTH_TEST); glEnable(GL_SCISSOR_TEST); glDisable(GL_FRAMEBUFFER_SRGB); + glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); //#ifdef GL_POLYGON_MODE if (!g_IsGLES && g_GlVersion >= 200)