Use vendorID instead of deviceName to detect GPU

pull/20/head
FlightlessMango 4 years ago
parent 3e2f33ba1d
commit af17b20bd7

@ -913,10 +913,10 @@ static void snapshot_swapchain_frame(struct swapchain_data *data)
pthread_create(&cpuInfoThread, NULL, &cpuInfo, NULL);
// get gpu usage
if (deviceName.find("GeForce") != std::string::npos)
if (device_data->properties.vendorID == 0x10de)
pthread_create(&nvidiaSmiThread, NULL, &getNvidiaGpuInfo, NULL);
if (deviceName.find("Radeon") != std::string::npos || deviceName.find("AMD") != std::string::npos)
if (device_data->properties.vendorID == 0x1002)
pthread_create(&gpuThread, NULL, &getAmdGpuUsage, NULL);
// update variables for logging
@ -1068,7 +1068,7 @@ static void compute_swapchain_display(struct swapchain_data *data)
}
if (displayHud){
if (deviceName.find("GeForce") != std::string::npos || deviceName.find("Radeon") != std::string::npos || deviceName.find("AMD") != std::string::npos){
if (device_data->properties.vendorID == 0x10de || device_data->properties.vendorID == 0x1002){
ImGui::TextColored(ImVec4(0.0, 0.502, 0.25, 1.00f), "GPU");
ImGui::SameLine(hudFirstRow);
ImGui::Text("%i%%", gpuLoad);

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