From 8cad40cfac84f235748d07f8989a5ebfd98cb869 Mon Sep 17 00:00:00 2001 From: Alessandro Toia Date: Wed, 25 Nov 2020 17:39:02 -0800 Subject: [PATCH] Change order of cpu/gpu load colors and data --- src/hud_elements.cpp | 16 ++++++++-------- src/hud_elements.h | 8 ++++---- src/overlay.h | 6 +++--- src/overlay_params.cpp | 8 ++++---- 4 files changed, 19 insertions(+), 19 deletions(-) diff --git a/src/hud_elements.cpp b/src/hud_elements.cpp index b045fcde..5b22f5a9 100644 --- a/src/hud_elements.cpp +++ b/src/hud_elements.cpp @@ -64,12 +64,12 @@ void HudElements::convert_colors(struct overlay_params& params) HUDElements.colors.text = convert(params.text_color); HUDElements.colors.media_player = convert(params.media_player_color); HUDElements.colors.wine = convert(params.wine_color); - HUDElements.colors.gpu_load_high = convert(params.gpu_load_color[0]); + HUDElements.colors.gpu_load_low = convert(params.gpu_load_color[0]); HUDElements.colors.gpu_load_med = convert(params.gpu_load_color[1]); - HUDElements.colors.gpu_load_low = convert(params.gpu_load_color[2]); - HUDElements.colors.cpu_load_high = convert(params.cpu_load_color[0]); + HUDElements.colors.gpu_load_high = convert(params.gpu_load_color[2]); + HUDElements.colors.cpu_load_low = convert(params.cpu_load_color[0]); HUDElements.colors.cpu_load_med = convert(params.cpu_load_color[1]); - HUDElements.colors.cpu_load_low = convert(params.cpu_load_color[2]); + HUDElements.colors.cpu_load_high = convert(params.cpu_load_color[2]); ImGuiStyle& style = ImGui::GetStyle(); style.Colors[ImGuiCol_PlotLines] = convert(params.frametime_color); @@ -112,9 +112,9 @@ void HudElements::gpu_stats(){ auto text_color = HUDElements.colors.text; if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_gpu_load_change]){ struct LOAD_DATA gpu_data = { - HUDElements.colors.gpu_load_high, - HUDElements.colors.gpu_load_med, HUDElements.colors.gpu_load_low, + HUDElements.colors.gpu_load_med, + HUDElements.colors.gpu_load_high, HUDElements.params->gpu_load_value[0], HUDElements.params->gpu_load_value[1] }; @@ -173,9 +173,9 @@ void HudElements::cpu_stats(){ if (HUDElements.params->enabled[OVERLAY_PARAM_ENABLED_cpu_load_change]){ int cpu_load_percent = int(cpuStats.GetCPUDataTotal().percent); struct LOAD_DATA cpu_data = { - HUDElements.colors.cpu_load_high, - HUDElements.colors.cpu_load_med, HUDElements.colors.cpu_load_low, + HUDElements.colors.cpu_load_med, + HUDElements.colors.cpu_load_high, HUDElements.params->cpu_load_value[0], HUDElements.params->cpu_load_value[1] }; diff --git a/src/hud_elements.h b/src/hud_elements.h index 026221de..925eafcb 100644 --- a/src/hud_elements.h +++ b/src/hud_elements.h @@ -55,12 +55,12 @@ class HudElements{ text, media_player, wine, - gpu_load_high, - gpu_load_med, gpu_load_low, - cpu_load_high, + gpu_load_med, + gpu_load_high, + cpu_load_low, cpu_load_med, - cpu_load_low; + cpu_load_high; } colors {}; }; diff --git a/src/overlay.h b/src/overlay.h index 0e2c5c87..f927f933 100644 --- a/src/overlay.h +++ b/src/overlay.h @@ -70,11 +70,11 @@ struct benchmark_stats { }; struct LOAD_DATA { - ImVec4 color_high; - ImVec4 color_med; ImVec4 color_low; - unsigned high_load; + ImVec4 color_med; + ImVec4 color_high; unsigned med_load; + unsigned high_load; }; extern struct fps_limit fps_limit_stats; diff --git a/src/overlay_params.cpp b/src/overlay_params.cpp index 269d02a7..b339a49a 100644 --- a/src/overlay_params.cpp +++ b/src/overlay_params.cpp @@ -543,15 +543,15 @@ parse_overlay_config(struct overlay_params *params, params->media_player_name = ""; params->font_scale = 1.0f; params->wine_color = 0xeb5b5b; - params->gpu_load_color = { 0xb22222, 0xfdfd09, 0x39f900 }; - params->cpu_load_color = { 0xb22222, 0xfdfd09, 0x39f900 }; + params->gpu_load_color = { 0x39f900, 0xfdfd09, 0xb22222 }; + params->cpu_load_color = { 0x39f900, 0xfdfd09, 0xb22222 }; params->font_scale_media_player = 0.55f; params->log_interval = 100; params->media_player_order = { MP_ORDER_TITLE, MP_ORDER_ARTIST, MP_ORDER_ALBUM }; params->permit_upload = 0; params->benchmark_percentiles = { "97", "AVG", "1", "0.1" }; - params->gpu_load_value = { 90, 60 }; - params->cpu_load_value = { 90, 60 }; + params->gpu_load_value = { 60, 90 }; + params->cpu_load_value = { 60, 90 }; params->cellpadding_y = -0.085;