Decouple `engine_version` from `fps`

pull/390/head
jackun 4 years ago
parent 16b05dfc5e
commit 2220cb9d74
No known key found for this signature in database
GPG Key ID: 119DB3F1D05A9ED3

@ -1446,10 +1446,13 @@ void render_imgui(swapchain_stats& data, struct overlay_params& params, ImVec2&
ImGui::Text("ms");
ImGui::PopFont();
}
if (!params.enabled[OVERLAY_PARAM_ENABLED_fps] && params.enabled[OVERLAY_PARAM_ENABLED_engine_version]){
ImGui::TableNextRow();
ImGui::TextColored(ImGui::ColorConvertU32ToFloat4(params.engine_color), "%s", is_vulkan ? data.engineName.c_str() : "OpenGL");
}
ImGui::EndTable();
auto engine_color = ImGui::ColorConvertU32ToFloat4(params.engine_color);
if (params.enabled[OVERLAY_PARAM_ENABLED_fps] && params.enabled[OVERLAY_PARAM_ENABLED_engine_version]){
if (params.enabled[OVERLAY_PARAM_ENABLED_engine_version]){
ImGui::PushFont(data.font1);
ImGui::Dummy(ImVec2(0, 8.0f));
if (is_vulkan) {

Loading…
Cancel
Save