Fix update_hud_info indentation

pull/93/head
jackun 4 years ago
parent 154380e056
commit 13e57578c3
No known key found for this signature in database
GPG Key ID: 119DB3F1D05A9ED3

@ -906,48 +906,49 @@ void update_hud_info(struct swapchain_stats& sw_stats, struct overlay_params& pa
sw_stats.frames_stats[f_idx].stats[OVERLAY_PARAM_ENABLED_frame_timing] =
now - sw_stats.last_present_time;
}
if (sw_stats.last_fps_update) {
if (elapsed >= params.fps_sampling_period) {
if (params.enabled[OVERLAY_PARAM_ENABLED_cpu_stats]) {
cpuStats.UpdateCPUData();
sw_stats.total_cpu = cpuStats.GetCPUDataTotal().percent;
if (sw_stats.last_fps_update) {
if (elapsed >= params.fps_sampling_period) {
if (params.enabled[OVERLAY_PARAM_ENABLED_core_load])
cpuStats.UpdateCoreMhz();
if (params.enabled[OVERLAY_PARAM_ENABLED_cpu_temp])
cpuStats.UpdateCpuTemp();
}
if (params.enabled[OVERLAY_PARAM_ENABLED_gpu_stats]) {
if (vendorID == 0x1002)
pthread_create(&gpuThread, NULL, &getAmdGpuUsage, NULL);
if (params.enabled[OVERLAY_PARAM_ENABLED_cpu_stats]) {
cpuStats.UpdateCPUData();
sw_stats.total_cpu = cpuStats.GetCPUDataTotal().percent;
if (vendorID == 0x10de)
pthread_create(&gpuThread, NULL, &getNvidiaGpuInfo, NULL);
}
if (params.enabled[OVERLAY_PARAM_ENABLED_core_load])
cpuStats.UpdateCoreMhz();
if (params.enabled[OVERLAY_PARAM_ENABLED_cpu_temp])
cpuStats.UpdateCpuTemp();
}
// get ram usage/max
if (params.enabled[OVERLAY_PARAM_ENABLED_ram])
pthread_create(&memoryThread, NULL, &update_meminfo, NULL);
if (params.enabled[OVERLAY_PARAM_ENABLED_io_read] || params.enabled[OVERLAY_PARAM_ENABLED_io_write])
pthread_create(&ioThread, NULL, &getIoStats, &sw_stats.io);
gpuLoadLog = gpu_info.load;
cpuLoadLog = sw_stats.total_cpu;
sw_stats.fps = fps;
if (params.enabled[OVERLAY_PARAM_ENABLED_time]) {
std::time_t t = std::time(nullptr);
std::stringstream time;
time << std::put_time(std::localtime(&t), params.time_format.c_str());
sw_stats.time = time.str();
}
if (params.enabled[OVERLAY_PARAM_ENABLED_gpu_stats]) {
if (vendorID == 0x1002)
pthread_create(&gpuThread, NULL, &getAmdGpuUsage, NULL);
sw_stats.n_frames_since_update = 0;
sw_stats.last_fps_update = now;
if (vendorID == 0x10de)
pthread_create(&gpuThread, NULL, &getNvidiaGpuInfo, NULL);
}
// get ram usage/max
if (params.enabled[OVERLAY_PARAM_ENABLED_ram])
pthread_create(&memoryThread, NULL, &update_meminfo, NULL);
if (params.enabled[OVERLAY_PARAM_ENABLED_io_read] || params.enabled[OVERLAY_PARAM_ENABLED_io_write])
pthread_create(&ioThread, NULL, &getIoStats, &sw_stats.io);
gpuLoadLog = gpu_info.load;
cpuLoadLog = sw_stats.total_cpu;
sw_stats.fps = fps;
if (params.enabled[OVERLAY_PARAM_ENABLED_time]) {
std::time_t t = std::time(nullptr);
std::stringstream time;
time << std::put_time(std::localtime(&t), params.time_format.c_str());
sw_stats.time = time.str();
}
sw_stats.n_frames_since_update = 0;
sw_stats.last_fps_update = now;
}
} else {
sw_stats.last_fps_update = now;
}

Loading…
Cancel
Save